Hello, BGA Developers!
I hope this message finds you well. I have been working on implementing a game, using "Tutorial Hearts" as a template, and I've found that transferring code from my local development environment to the BGA server can be quite time-consuming and might slow down the overall development process.
A local development platform that could emulate the BGA server environment would significantly streamline this process. We would be able to test our code and rectify bugs more efficiently before deploying it to the live BGA server, which in turn could help maintain and potentially enhance the quality of games available on BGA.
I've come across a tool named bga-workbench (https://github.com/danielholmes/bga-workbench/) on GitHub, which seems to have been created for this purpose. I wanted to know if this tool is officially supported or if it's compatible with the current BGA server. It appears to have a lot of potential for making local development and testing easier.
If bga-workbench is not the solution, are there any other resources or practices recommended by the team to facilitate local testing and development for BGA?
Any guidance would be greatly appreciated. I'm excited to contribute more to the BGA community and believe that this could be an invaluable tool for developers like myself.
Thank you for your time and consideration.
Best, Cheng
I hope this message finds you well. I have been working on implementing a game, using "Tutorial Hearts" as a template, and I've found that transferring code from my local development environment to the BGA server can be quite time-consuming and might slow down the overall development process.
A local development platform that could emulate the BGA server environment would significantly streamline this process. We would be able to test our code and rectify bugs more efficiently before deploying it to the live BGA server, which in turn could help maintain and potentially enhance the quality of games available on BGA.
I've come across a tool named bga-workbench (https://github.com/danielholmes/bga-workbench/) on GitHub, which seems to have been created for this purpose. I wanted to know if this tool is officially supported or if it's compatible with the current BGA server. It appears to have a lot of potential for making local development and testing easier.
If bga-workbench is not the solution, are there any other resources or practices recommended by the team to facilitate local testing and development for BGA?
Any guidance would be greatly appreciated. I'm excited to contribute more to the BGA community and believe that this could be an invaluable tool for developers like myself.
Thank you for your time and consideration.
Best, Cheng