Other players can not do what?GTSchemer wrote: ↑29 June 2023, 19:31If they were at the bottom of the deck, other players cannot do this -- they would just see 5-10 cards from the top, and pick the best from those. Discarded cards are placed in a discard pile, so before reshuffle, they will not be affecting anything.
Card Distributions and Shuffling
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Re: Card Distributions and Shuffling
Re: Card Distributions and Shuffling
Okay so irl how do I prepare a deck. I understand adding/replacing certain R cards with the starter cards (according to the rulebook and based on levels 2-5) but when are Robogram or Autocorrect added to the deck? Like they are just added and that's it, or they act like an R card where you replace a specific card from the starter deck with it (based on difficulty).GTSchemer wrote: ↑29 June 2023, 15:59
No, Robot cards are divided into starter (S), harder (R), and hardest (SOLO, 1-player only games). The rules talk about how they are mixed into the options based on difficulty.
Note that Robogram is potentially meaner than Hologram, since it gives you a card from Level A.
I've now had a level 5 game with both Autocorrect and Robogram in it and won! It was very fun. Robogram actually added sometimes useful cards (not that I kept them afterwards) to temporise and win the matches. Autocorrect was really really tough to beat in the early game cause it kept drawing it first or second card of the game meaning I milked my cards lol.
Re: Card Distributions and Shuffling
Other players cannot somehow dilute the deck. Let me try to explain.Watno wrote: ↑29 June 2023, 21:52Other players can not do what?
Imagine there are 40 cards in a deck. This time, the bottom 10 cards happen to contain "the good cards", whatever those may be (maybe 4 copies of Vendor!).
If 3 other players all redraw their whole hand, they would only see the top 30 of those cards. Then I redraw my hand, and I get the good cards! Yay!
Or it could work the opposite way. Maybe some good cards were at the top. Maybe they were mixed through the deck. It's shuffled so you never know! The point is that it mostly doesn't matter who draws when, because the order is random. The discarded cards get put in a separate area unless the deck fully runs out.
Re: Card Distributions and Shuffling
If you have the game in real life, page 3 of the rules explains it. The higher the difficulty level, the more of the Robot's cards get replaced by advanced R cards.Guudys wrote: ↑30 June 2023, 01:37Okay so irl how do I prepare a deck. I understand adding/replacing certain R cards with the starter cards (according to the rulebook and based on levels 2-5) but when are Robogram or Autocorrect added to the deck? Like they are just added and that's it, or they act like an R card where you replace a specific card from the starter deck with it (based on difficulty).GTSchemer wrote: ↑29 June 2023, 15:59
No, Robot cards are divided into starter (S), harder (R), and hardest (SOLO, 1-player only games). The rules talk about how they are mixed into the options based on difficulty.
Note that Robogram is potentially meaner than Hologram, since it gives you a card from Level A.
I've now had a level 5 game with both Autocorrect and Robogram in it and won! It was very fun. Robogram actually added sometimes useful cards (not that I kept them afterwards) to temporise and win the matches. Autocorrect was really really tough to beat in the early game cause it kept drawing it first or second card of the game meaning I milked my cards lol.
If you use the solo challenge, then you mix together all the R cards with the SOLO cards, and use that random stack of cards to replace the robot's starter stuff.
At level 5, SOLO mode difficulty:
* The robot's Alpha card is replaced with a random card from the shuffled R / SOLO stack.
* The robot's Beta card is replaced with a random card from the shuffled R / SOLO stack.
* The robot's Good Bot card is replaced with a random card from the shuffled R / SOLO stack.
* The robot's C.H.A.M.P. card is replaced with TWO cards from the shuffled R / SOLO stack.
Once this process finishes, you have formed a deck of cards that the robot uses for the rest of the game. The cool thing is, you can build to counter the robot to an extent.
Re: Card Distributions and Shuffling
I understand how R cards work and are added to deck. Basically, I just missed the one sentence where it said to shuffle the R and SOLO cards together. 
Anyway, to me, it means they are technically just like R cards.
Thanks.
Also you're welcome to all the people that thanked me.
Anyway, to me, it means they are technically just like R cards.
Thanks.
Also you're welcome to all the people that thanked me.
Re: Card Distributions and Shuffling
simple example: everyone agrees vendors are good and will always take them. Therefore, after the first reshuffle, it is very unlikely to see any vendors. So, if the deck is running out, I want to redraw before the shuffle to see more cards that could still be vendors. Since I don't know when the reshuffle happens, I always want to redraw as quickly as possibleGTSchemer wrote: ↑30 June 2023, 02:47Other players cannot somehow dilute the deck. Let me try to explain.
Imagine there are 40 cards in a deck. This time, the bottom 10 cards happen to contain "the good cards", whatever those may be (maybe 4 copies of Vendor!).
If 3 other players all redraw their whole hand, they would only see the top 30 of those cards. Then I redraw my hand, and I get the good cards! Yay!
Or it could work the opposite way. Maybe some good cards were at the top. Maybe they were mixed through the deck. It's shuffled so you never know! The point is that it mostly doesn't matter who draws when, because the order is random. The discarded cards get put in a separate area unless the deck fully runs out.
- Wonderful Plays
- Posts: 247
- Joined: 20 September 2018, 13:06
Re: Card Distributions and Shuffling
In that example wouldn't taking something that people don't really use but is still good and waiting for their reshuffles be better?Watno wrote: ↑30 June 2023, 09:04simple example: everyone agrees vendors are good and will always take them. Therefore, after the first reshuffle, it is very unlikely to see any vendors. So, if the deck is running out, I want to redraw before the shuffle to see more cards that could still be vendors. Since I don't know when the reshuffle happens, I always want to redraw as quickly as possibleGTSchemer wrote: ↑30 June 2023, 02:47Other players cannot somehow dilute the deck. Let me try to explain.
Imagine there are 40 cards in a deck. This time, the bottom 10 cards happen to contain "the good cards", whatever those may be (maybe 4 copies of Vendor!).
If 3 other players all redraw their whole hand, they would only see the top 30 of those cards. Then I redraw my hand, and I get the good cards! Yay!
Or it could work the opposite way. Maybe some good cards were at the top. Maybe they were mixed through the deck. It's shuffled so you never know! The point is that it mostly doesn't matter who draws when, because the order is random. The discarded cards get put in a separate area unless the deck fully runs out.
- Fletcheese
- Posts: 164
- Joined: 21 March 2022, 03:16
Re: Card Distributions and Shuffling
There is some truth to both sides here, but you have to consider whether the increased likelihood of finding multiples outweighs the "absolute power level" of the card. Sometimes it does and sometimes it doesn't and it's very situationally dependent which is part of why this game is fun and interestingWonderful Plays wrote: ↑30 June 2023, 10:19In that example wouldn't taking something that people don't really use but is still good and waiting for their reshuffles be better?Watno wrote: ↑30 June 2023, 09:04simple example: everyone agrees vendors are good and will always take them. Therefore, after the first reshuffle, it is very unlikely to see any vendors. So, if the deck is running out, I want to redraw before the shuffle to see more cards that could still be vendors. Since I don't know when the reshuffle happens, I always want to redraw as quickly as possibleGTSchemer wrote: ↑30 June 2023, 02:47
Other players cannot somehow dilute the deck. Let me try to explain.
Imagine there are 40 cards in a deck. This time, the bottom 10 cards happen to contain "the good cards", whatever those may be (maybe 4 copies of Vendor!).
If 3 other players all redraw their whole hand, they would only see the top 30 of those cards. Then I redraw my hand, and I get the good cards! Yay!
Or it could work the opposite way. Maybe some good cards were at the top. Maybe they were mixed through the deck. It's shuffled so you never know! The point is that it mostly doesn't matter who draws when, because the order is random. The discarded cards get put in a separate area unless the deck fully runs out.![]()