Game progression to give up

Game development with Board Game Arena Studio
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Kennyyy
Posts: 9
Joined: 29 November 2013, 00:50

Game progression to give up

Post by Kennyyy »

HI,

for Hex game, as several Bug reports suggested, it would be good to be able to give up the game (you can clearly know you are loosing for sure before the game ends) before the progression reach 50%. It appears to be possible to tune this parameter (player told me for example their is no minimum progression for Chess) but I can't find it in the files or in the documentation. Any clue about it ?

Vincent
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pikiou
Posts: 389
Joined: 03 October 2011, 05:36

Re: Game progression to give up

Post by pikiou »

Having some games in which you can concede before 50% would be counter-intuitive.
The trick I used in Quoridor (similar small abstract game) is to accelerate the progression for the 50% mark to be reached more quickly. In games such as yours and mine, there isn't much frustration in ending the game early on. And the progression percentage is not a good indicator of how much time there is left before the game ends. So there is no down side in falsifying it.
Kennyyy
Posts: 9
Joined: 29 November 2013, 00:50

Re: Game progression to give up

Post by Kennyyy »

Thanks. I've just coded something like that (to quickly reach the 50%).
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