But... to relax and enjoy the game you need other players actually playing. In the described case it's more like "enjoy the wait for more than 24 hours" L... hardly relaxing.
![Très heureux :D](./images/smilies/icon_e_biggrin.gif)
I do expel these players when they run out of time, the problem is I spend a week waiting for them to finally run out of time so I can expel them. I'm not invested in the game because I know it's not going to finish, but I don't want to start a new one because I don't like having two tables of the same game going at once.Jellby wrote: ↑07 September 2023, 12:47
The other one is people committing to a 2-turn-per-day game and then taking 26 hours to make a move (or whatever variation of it). If this is an isolated event and they don't use up all their time bank, that's also fine. If this goes on and they take such long time for each turn... expel them and red-thumb them if you wish, that's what these options are there for.
To my understanding it is allowed to do other stuff in the meantime, so yes one can relaxChiffa of Kettari wrote: ↑07 September 2023, 17:22 But... to relax and enjoy the game you need other players actually playing. In the described case it's more like "enjoy the wait for more than 24 hours" L... hardly relaxing.![]()
There's a 3rd:Salvidrim wrote: ↑11 September 2023, 14:14 There are only two possibilities:
- Either the opponent is within their allotted time limit, in which case everything is working fine and there is no reason to complain; even if the player is not "present" right now, if their time is not expired, they are allowed to return later while they still have time on the clock to make their move. That's how turn-based play works.
- Or the opponent has gone beyond their allotted time limit, in which case you are entitled to clock them out and claim table victory.
If they haven't used their time bank, they're playing within their allotted limit. "1 turn per day" doesn't mean they have to play every turn in less than a day, it just means they get +24h per turn.
You're fundamentally midsunderstanding how the game clock works. The timer, the "time bank", that * IS * the allotted time limit. If their time clock is positive, they are playing within the allotted time limit. If they go beyond their time clock and the time turns negative, you are entitled to clock them out and claim table victory.
Excuse me if I haven't understood your position: This was your table and you don't want to wait about one week to push slow players out of the game ?Cile wrote: ↑11 September 2023, 21:39 You are fundamentally misunderstanding my complaint here: if the table is 1 move per day and my opponent is taking 26+ hours to take every turn they will run out of time, they just haven't yet. It's a forgone conclusion and just a waste of time until they get ejected.
I'm not proposing BGA change anything (other than maybe decreasing the time bank on turn based games to a maximum of 48 hours banked), but it's not unreasonable to complain about players joining games they can't meet the time commitment for and wasting your time, even if after a week of waiting you can finally eject them and try again with someone else.