If you agree, please upvote my suggestion:
https://boardgamearena.com/bug?id=100336
Thank you!
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Sooo many times I cannot properly join a game at the start because the images do not download properly or one image gets stuck and bottlenecks the smaller images. A workaround is to open Web Dev Tools: Network and manually click through all the images and open them up in a new tab one-by-one. Usually there are a handful of huge image files (an entire deck of cards in one image) and once this is downloaded then the others go through, but still takes forever to do, sometimes five to ten minutes of manual clicking and refreshing.
Another workaround is to go and view someone else's game that is currently active before setting-up my own, but then I still have to go through this process the first time and then I am ready to play.
Please, please implement a method of downloading the "game box" or of somehow pre-caching images needed for a game even without playing and perhaps implementing a system that downloads an image one at a time rather than simultaneously to avoid bottle-necking and timing-out.
I always have this problem on Grest Western Trail but Trek 12 is actually unplayable for me.
I consistently pass all the connectivity tests in the forums here (the BGA test itself) as having 'average' connection speeds.
Thank you.
https://boardgamearena.com/bug?id=100336
Thank you!
---
Sooo many times I cannot properly join a game at the start because the images do not download properly or one image gets stuck and bottlenecks the smaller images. A workaround is to open Web Dev Tools: Network and manually click through all the images and open them up in a new tab one-by-one. Usually there are a handful of huge image files (an entire deck of cards in one image) and once this is downloaded then the others go through, but still takes forever to do, sometimes five to ten minutes of manual clicking and refreshing.
Another workaround is to go and view someone else's game that is currently active before setting-up my own, but then I still have to go through this process the first time and then I am ready to play.
Please, please implement a method of downloading the "game box" or of somehow pre-caching images needed for a game even without playing and perhaps implementing a system that downloads an image one at a time rather than simultaneously to avoid bottle-necking and timing-out.
I always have this problem on Grest Western Trail but Trek 12 is actually unplayable for me.
I consistently pass all the connectivity tests in the forums here (the BGA test itself) as having 'average' connection speeds.
Thank you.