SKY TEAM: You can't take the sky from me!

Board Game Arena Official announcements
Ez0ah
Posts: 262
Joined: 21 April 2020, 17:13

Re: SKY TEAM: You can't take the sky from me!

Post by Ez0ah »

Took me way to long to realize where the title quote was coming from…
Great game and great implementation as always
Rodrigoke
Posts: 1
Joined: 12 October 2023, 16:21

Re: SKY TEAM: You can't take the sky from me!

Post by Rodrigoke »

Kalanar wrote: 11 October 2023, 18:44 I am really excited about this game, but only play Asynchronously. Do you think it will play well async? Or is real time the only way to go with this (in which case I will wait until I can pick it up IRL)
Async works quite well, since you're not allowed to talk during the game anyway.
But of course it's better real-time or IRL

Mistrallique wrote: 12 October 2023, 07:53
mdpeterson42 wrote: 11 October 2023, 22:45 Sounds like this game was one of the hits of Spiel Essen, so I am excited to try it!
We played it at Spiel and we had a blast. :D
There was only one girl managing the stand with 6 tables. Poor thing had blisters in her mouth (she told us) and no voice.
Yeah, she was talking the whole day for 4 days straight. It was nuts. She did a great job tho.
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inhighspeed
Posts: 2
Joined: 20 August 2023, 22:46

Re: SKY TEAM: You can't take the sky from me!

Post by inhighspeed »

A two-player online cooperative? Good heavens.

Forward looking, judgment reserving. Smiles are ON. :D
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slipperlobster
Posts: 3
Joined: 03 August 2023, 19:25

Re: SKY TEAM: You can't take the sky from me!

Post by slipperlobster »

Are all of the maps/approaches implemented? I only see 2 green, 1 yellow, and 1 red.
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jordijansen
Posts: 247
Joined: 09 March 2023, 19:32

Re: SKY TEAM: You can't take the sky from me!

Post by jordijansen »

More scenarios (from the base game, promos and BGA exclusive) will be released later in October. These will include the remaining modules: intern, kerosene leak, real-time and ice breaks
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slipperlobster
Posts: 3
Joined: 03 August 2023, 19:25

Re: SKY TEAM: You can't take the sky from me!

Post by slipperlobster »

jordijansen wrote: 12 October 2023, 17:40 More scenarios (from the base game, promos and BGA exclusive) will be released later in October. These will include the remaining modules: intern, kerosene leak, real-time and ice breaks


Thank you!!! I've been playing Sky Team essentially non-stop. :lol:
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cheever8
Posts: 2
Joined: 12 October 2023, 23:46

Re: SKY TEAM: You can't take the sky from me!

Post by cheever8 »

Kalanar wrote: 11 October 2023, 18:44 I am really excited about this game, but only play Asynchronously. Do you think it will play well async? Or is real time the only way to go with this (in which case I will wait until I can pick it up IRL)
I REALLY think this needs to be played in real time. You take turns placing dice and it takes FOREVER if you don't play real time. I started one game and placed the first die and now i've waiting on the other player for 2 days to place his first die. And then we each have three more dice to place and THEN finally it's the end of round one. You could play like but your game is going to take forever. Just my thoughts.
Schaffa_G_Warrant
Posts: 1
Joined: 13 October 2023, 03:07

Re: SKY TEAM: You can't take the sky from me!

Post by Schaffa_G_Warrant »

Played first round tonight and it was a blast. Great co-op game
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LordGrok
Posts: 6
Joined: 22 April 2020, 16:28

Re: SKY TEAM: You can't take the sky from me!

Post by LordGrok »

kaladorn wrote: 11 October 2023, 19:30 The game looks interesting, but it is ironic that the most important aspect of aircrew success in the real world is communication and here it isn't allowed.... ;)
Actually it’s Aviate Navigate Communicate, so the game may have it right?
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newelementary
Posts: 2
Joined: 23 September 2023, 22:35

Re: SKY TEAM: You can't take the sky from me!

Post by newelementary »

Ez0ah wrote: 12 October 2023, 14:16 Took me way to long to realize where the title quote was coming from…
this title gave me goosebumps such a great series ;)
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