BGA LAB: Experimenting incoming features and give feedbacks!

What's new on BGA ?
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Testing some new incoming features before they're released to give feedbacks:

Poll ended at 17 November 2023, 14:14

I'm in!
609
96%
I'm not interested.
24
4%
 
Total votes: 633

User avatar
Tzinacantli
Posts: 22
Joined: 03 May 2022, 01:20

Re: BGA LAB: Experimenting incoming features and give feedbacks!

Post by Tzinacantli »

*Should* I? I don't know.

I'd like to release my inner (hopefully constructive) critic. Sometimes I have a lot of feedback in my mind when using things. I tend to lean towards some of the social aspects of BGA. There are periods when I spenda lot of time on BGA, although not as much when I feel too depressed.
"To me, it's not the game that is imbalanced, it's the world." (fruktansvärt, 2025)
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Pacemakerbug
Posts: 11
Joined: 03 June 2022, 21:45

Re: BGA LAB: Experimenting incoming features and give feedbacks!

Post by Pacemakerbug »

I'm also interested :) not a developer but keen on trying many, many games on this platform. That's why I'm also doing alpha tests :)
User avatar
Waddington
Posts: 73
Joined: 20 April 2016, 02:20

Re: BGA LAB: Experimenting incoming features and give feedbacks!

Post by Waddington »

I am an active user, and active promoter of BGA among friends and enthusiasts.

Have a pragmatic view about how and what games and interface could be improved.

Have the patience to attend to details and report /test / report.

I love Boardgames!
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Lekita88
Posts: 2
Joined: 01 April 2021, 09:14

Re: BGA LAB: Experimenting incoming features and give feedbacks!

Post by Lekita88 »

That sounds exciting and I would like to help!
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JAWB25
Posts: 14
Joined: 19 January 2022, 18:23

Re: BGA LAB: Experimenting incoming features and give feedbacks!

Post by JAWB25 »

If some of the features revolve around touch input or tablet interface changes, I would very much like to test and provide feedback on those features. I've spent a great deal of time thinking about and imaging new ways to interact with games on BGA that include tooltips and hover state options. It's one of the reasons I've been teaching myself coding and app development for the past 6 months.

I enjoy playing on BGA and have explored more games on this platform than I would ever get the chance to do in person. I appreciate how cost effective the platform is and that I can find people to play whenever I'm interested in playing.
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andiestuffiegirl
Posts: 9
Joined: 15 September 2015, 19:38

Re: BGA LAB: Experimenting incoming features and give feedbacks!

Post by andiestuffiegirl »

I would love to take part in this! I've been a member here since 2015, and am active daily. I have been an alpha reviewer for a couple years and love helping devs find bugs, and playtesting games. I have a group of friends that are all alpha testers and we test out every game as soon as we notice it, it's just a fun way to help BGA. I would love to be part of this group!! :)
Andie
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mdpeterson42
Posts: 25
Joined: 28 April 2016, 01:16

Re: BGA LAB: Experimenting incoming features and give feedbacks!

Post by mdpeterson42 »

I would love to participate, and you should choose me because I am the most average user! I do not develop games, write content, host a Discord or YouTube channel, or anything else. I play a variety of games (simple, arena, tournaments) on both desktop and mobile, but I do not usually play dozens at a time or play 24/7. I have never won an Arena season, though I was in the Top 10 on Imhotep once. I like to play Beta games and was an Alpha tester for El Grande.
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Swandog
Posts: 6
Joined: 18 April 2020, 19:14

Re: BGA LAB: Experimenting incoming features and give feedbacks!

Post by Swandog »

I'm interested in the Lab! I play on here every day and I want to try to help improve the service.
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boardgamegeek42
Posts: 2
Joined: 21 July 2015, 21:17

Re: BGA LAB: Experimenting incoming features and give feedbacks!

Post by boardgamegeek42 »

I'm very interested, long-time regular user and would love to get more involved with improving and the service in general.
User avatar
Oedin
Posts: 35
Joined: 28 February 2011, 20:26

Re: BGA LAB: Experimenting incoming features and give feedbacks!

Post by Oedin »

I'm interested.

As an avid boardgame, I've played almost 3000 games on BGA. I've play-tested games for several major publishers and continually have games open and in progress.

As a Technical Coach in the software industry, I have a deep knowledge of UI/UX and how to create great functioning software.

Let me know how I can help.
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