BGA LAB: Experimenting incoming features and give feedbacks!

What's new on BGA ?
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Testing some new incoming features before they're released to give feedbacks:

Poll ended at 17 November 2023, 14:14

I'm in!
609
96%
I'm not interested.
24
4%
 
Total votes: 633

yukonzach
Posts: 14
Joined: 13 November 2022, 19:26

Re: BGA LAB: Experimenting incoming features and give feedbacks!

Post by yukonzach »

My friends and I have really started enjoying BGA. I am also a developer in databases and mainly in ColdFusion (better and easier than PHP ;) ). I have also developed mods for Tabletop Simulator. IMO, BGA is the best web-based gaming platform out there. I would be honored to be a part of your LAB. Thank you!
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Branbles
Posts: 1
Joined: 19 August 2020, 04:46

Re: BGA LAB: Experimenting incoming features and give feedbacks!

Post by Branbles »

I'd love to help out.

I play games on BGA daily with a mix of turn based and real time play accross multiple devices.

I've done some alpha and beta testing in the past and am comfortable with troubleshooting and sending detailed feedback.
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justhappy2day
Posts: 1
Joined: 17 April 2020, 08:16

Re: BGA LAB: Experimenting incoming features and give feedbacks!

Post by justhappy2day »

I'd love to help out.

I play 1 evening in the week on BGA always real time.

However I am used to giving feedback on software. I work for a medical software company in the support department and also do a lot of testing for our software.
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James_Games
Posts: 9
Joined: 13 June 2020, 21:57

Re: BGA LAB: Experimenting incoming features and give feedback

Post by James_Games »

I would love to help with this! I’ve already been an alpha reviewer for a few years, and would love to help more.

Thanks!
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Bhaouloute
Posts: 33
Joined: 23 February 2017, 20:24

Re: BGA LAB: Experimenting incoming features and give feedbacks!

Post by Bhaouloute »

I do volunteer :)

I'm a random French player for a few years now (2015 with my first account to play Seasons), tried dozens of games real time and turn based. I'm also an IRL board games player and BGA has been a strong asset for that (I've bought a few games after trying online). I've seen BGA evolving all these years so I have my very own point of view about what worked or not.

Now I play everyday mostly turn based games in Arena mode on computer and mobile, I have time and I am eager to help!
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dschingis27
Posts: 744
Joined: 27 June 2015, 18:30

Re: BGA LAB: Experimenting incoming features and give feedbacks!

Post by dschingis27 »

I would also love to help.

I am a heavy user since 2015 who played many different games on the site, I am a regular forum contributor, and I am definitely very interested in the evolution of BGA. I have been told in other occasions that I can write very good and precise bug reports. I can bring in the view of a very regular user.
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Deecus
Posts: 1
Joined: 24 February 2021, 23:13

Re: BGA LAB: Experimenting incoming features and give feedbacks!

Post by Deecus »

Hello, I'd like to be part of that experiment as a casual bga user. Since I discovered the platform, I'm using it several times per month, to play exclusively with my irl friends when we can't meet to play. So I hope my profil of casual gamer only with friends can be part of that BGA Lab.
Thank you
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kls-one
Posts: 1
Joined: 24 July 2022, 03:55

Re: BGA LAB: Experimenting incoming features and give feedbacks!

Post by kls-one »

Hello, I'm interested in experimenting the upcoming features, for a few different reasons:

- always happy to provide constructive feedback in the service of where it may benefit others
- has been increasing my footprint in board gaming since starting a few years ago
- hoping to one day participate and design board games myself so viewing everything as a learning process
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JesterTDA
Posts: 25
Joined: 07 April 2020, 20:21

Re: BGA LAB: Experimenting incoming features and give feedbacks!

Post by JesterTDA »

I'm happy to help give feedback and I've been on BGA for nearly 4 years now. I mostly play PC so I can give thoughts on that but could try mobile as needed.
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yzemaze
Posts: 51
Joined: 23 May 2011, 12:49

Re: BGA LAB: Experimenting incoming features and give feedbacks!

Post by yzemaze »

I know there’s ample opportunity for improvement of the site, because I am pretty annoyed by the many unfixed bugs, lack of development and some of its rather peculiar oddities. So much so in fact that I resorted to Violentmonkey, Stylus and the like to improve some pages (lobby!, selected games’ display) to at least enhance my UX ;) I’m fairly critical, proficient in web-design and used to test software, websites etc. to give constructive feedback.
I’m a rather competitive player and my biggest grievance with BGA (apart from the lobby) is the lack of continued support for tournaments. E. g. the botched Swiss System implementation or the lack of a hard time limit option really tick me off.
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