I'm wondering about developing a BGA game that is open source - specific example is the game TripleA:
https://triplea-game.org/
Technically this is not a "published" game, it is modeled after a published game though, so it doesn't exactly fit the normal pattern for BGA.
Would it be possible to do this on BGA? The game "license" is already technically available, but maybe it would make sense to check in with their forum. Any other thoughts?
https://triplea-game.org/
Technically this is not a "published" game, it is modeled after a published game though, so it doesn't exactly fit the normal pattern for BGA.
Would it be possible to do this on BGA? The game "license" is already technically available, but maybe it would make sense to check in with their forum. Any other thoughts?