HANAMIKOJI: Memoirs of a Geisha.

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DrClick
Posts: 1237
Joined: 07 July 2011, 14:30

HANAMIKOJI: Memoirs of a Geisha.

Post by DrClick »

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Welcome to the most famed Geisha street in the old capital, Hanamikoji. Geishas are elegant and graceful women who are skilled in art, music, dance, and a variety of performances and ceremonies. Greatly respected and adored, Geishas are masters of entertainment.

In Hanamikoji, two players compete to earn the favor of seven illustrious Geishas by collecting each Geisha’s preferred performance item. With careful speculation and a few bold moves, can you outsmart your opponent to win the favor of the most Geishas?

The key of the game mechanics lies in the way the cards are played. Each player has four action tokens, which he/she will use exactly once during his turn:

1) Choose one face-down playing card that will count for you at the end of the turn.
2) Choose two face-down playing cards that will NOT count towards the end-of-turn score.
3) Choose three cards to reveal. Your opponent chooses one to play on his side of the board, and you play the other two.
4) Choose four cards to reveal and divide them into two pairs. Your opponent then chooses one pair to play on his side of the board, and you play the other two.

During a round, each player will have a total of ten cards in hand, but three of them will be on the opponent's side for scoring, while the other two will be played by the opponent. While it seems all easy to understand and teach, it creates outstanding strategic depth. Every step is a difficult decision, whether it's choosing the order of actions or which options to present to the opponent.

You can't guarantee that a single card in your hand each turn will count towards your own score, and the strategy of choosing which options to offer your opponent is vexing in the best sense of the word. The fact that a single item card is discarded face-down before the game begins adds a dose of uncertainty and luck, and while players can make reasonable guesses about the hidden cards in play, things can never be totally ruled out.

You can discover it right now by clicking the link below or learn how to play it in no-time by following the included tutorial:
https://boardgamearena.com/gamepanel?game=hanamikoji

We would love to thanks Kota Nakayama, the game designer, for the authorization to bring the game to our platform, as well as EmperorS4 (the publisher) for this amazing game adaptation.
Note that this game was developed by ufm, again, and that it should work perfectly on most devices, wherever you are, whenever you want.

That's it for today!
Don't forget to open your daily dose of games on our Winter Calendar. There's 31 games to discover!
See you Wednesday, and until then...
Take care and play fair!
T72on1
Posts: 791
Joined: 09 October 2019, 12:18

Re: HANAMIKOJI: Memoirs of a Geisha.

Post by T72on1 »

Small game, only few rules, still quite some depth. Very good game.
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Anna Purna
Posts: 1
Joined: 14 October 2023, 23:12

Re: HANAMIKOJI: Memoirs of a Geisha.

Post by Anna Purna »

Many thanks! I'm happy
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RetroFlav2000
Posts: 4
Joined: 03 May 2020, 23:22

Re: HANAMIKOJI: Memoirs of a Geisha.

Post by RetroFlav2000 »

FINALLY!!! I'm so happy! I've been wanting this game to come to BGA since forever!
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DaddyKiki69
Posts: 53
Joined: 18 July 2020, 02:58

Re: HANAMIKOJI: Memoirs of a Geisha.

Post by DaddyKiki69 »

Cool game and nice implementation!
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twistoffate1
Posts: 110
Joined: 02 June 2020, 02:04

Re: HANAMIKOJI: Memoirs of a Geisha.

Post by twistoffate1 »

Stupid sexy Edo period Flanders and family
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