base translation has changed

BGA localization discussions
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qwertasdfg
Posts: 297
Joined: 17 June 2013, 18:26

base translation has changed

Post by qwertasdfg »

Hey,

what about if you could somehow make it visible if the base translation has changed since a string was translated? Or maybe make it searchable if the base translation has changed?

Because sometimes when translating you don't really know where a string is leading, what the surrounding parts for it are so you just translate it literally.
And then it can happen that this string was wrong, the base translation is changed but the error isnt spotted in the other language. (Eitehr because that string isnt used that much or because it makes sense the way it is worded but is wrong in what it is implying now)
Can happen a lot in mouseover texts as often the only players who use it are the ones who dont know the game that well and therefore maybe don't know that/why the text is wrong.
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Een
Posts: 3861
Joined: 16 June 2010, 19:52

Re: base translation has changed

Post by Een »

Hi,

Doesn't seem easy to discriminate this case. Also, there would be a lot of false positives (such as fixing a missing 's' or such) that would drown out meaningful changes.
Not sure that we can really do something about this...
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