I see there is a Strategic Variant that allows players to have 3 tile options instead of 1. How popular in this variant of the game?
Strategic Variant Popularity?
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Re: Strategic Variant Popularity?
The children's variant has a fair bit of popularity both on and off-line, which is why, very unusual on BGA, though it is not an official rule it is available. It makes the game much less frustrating for players who are less experienced, and I recall it being relatively popular when I have played 2 player, though I personally would not want to play a competitive game with it, precisely because it is designed to punish players less for mistakes.
Re: Strategic Variant Popularity?
That is interesting, could you elaborate on why this is the case for Carcassonne? My initial thought was that expending the options so you are not tied as much to the luck of the single tile draw would increase the skill of the game by reducing variance and increasing choice. However, I have minimal experience with Carcassonne and am still learning the basics, so it would not surprise me that there are things I overlooked specific to the game itself.RobertBr wrote: ↑08 October 2023, 16:32The children's variant has a fair bit of popularity both on and off-line, which is why, very unusual on BGA, though it is not an official rule it is available. It makes the game much less frustrating for players who are less experienced, and I recall it being relatively popular when I have played 2 player, though I personally would not want to play a competitive game with it, precisely because it is designed to punish players less for mistakes.
Re: Strategic Variant Popularity?
My group of experienced Carcassonne players plays almost all our games w/ the strategic variant. Allows for way more complicated planning ahead on all sides by taking some of the immediate luck factor out of it.
For example if you have a double road you can wait to use it until you have a crossroads piece in order to defend someone moving in on it; same thing with castles where the tiles that have diverging castles are great to stockpile to keep others from piling in. There's a few other tactics that have now become mainstays as well.
Definitely still enjoy the original version too but I think this is a more cerebral version that overall most of us seem to enjoy more.
For example if you have a double road you can wait to use it until you have a crossroads piece in order to defend someone moving in on it; same thing with castles where the tiles that have diverging castles are great to stockpile to keep others from piling in. There's a few other tactics that have now become mainstays as well.
Definitely still enjoy the original version too but I think this is a more cerebral version that overall most of us seem to enjoy more.
Re: Strategic Variant Popularity?
I don't understand how giving each player three times the move options "simplifies" the game, such that it could be derided as a "children's option".
Anybody got a source for that condescending terminology?
AND fwiw, my child absolutely schools me in strategy games.
Anybody got a source for that condescending terminology?
AND fwiw, my child absolutely schools me in strategy games.
Re: Strategic Variant Popularity?
Having 3 tiles in hand obviously add complexity to the game.
It makes really more important than in 1-tile games "access control". Whenever you want to play a tile in a square, there has to be a tile near this square that give you access. If your opponent is controlling and never gives you access, your only way to play there is to try to give access to yourself by playing a first tile near it. But then it will be opponent's turn and he can choose how to defend the sensitive square.
If you build careless, opponent can often attack and share what you are building. However there are ways to build safely and let no opportunity for your opponent to do anything about it.
So, luck is still present but in a different manner. Having high quality tiles as city separators or monastries with road can be decisive.
Most players have no idea about what i'm talking. They don't want to think a lot and enjoy playing "best effort". Also with a god draw even a total beginner can win vs a master in 1-tile, which would never occur in strategic mode. Thus 1-tile is more popular.
And there is a big problem in strategic mode which is ending player. He will have 2 tiles vs 1 tile at the end, which mean most of the time he can add 1 meepo to the biggest field.
I tend to prefer playing strategic mode, but I also like when games don't last too long.
It makes really more important than in 1-tile games "access control". Whenever you want to play a tile in a square, there has to be a tile near this square that give you access. If your opponent is controlling and never gives you access, your only way to play there is to try to give access to yourself by playing a first tile near it. But then it will be opponent's turn and he can choose how to defend the sensitive square.
If you build careless, opponent can often attack and share what you are building. However there are ways to build safely and let no opportunity for your opponent to do anything about it.
So, luck is still present but in a different manner. Having high quality tiles as city separators or monastries with road can be decisive.
Most players have no idea about what i'm talking. They don't want to think a lot and enjoy playing "best effort". Also with a god draw even a total beginner can win vs a master in 1-tile, which would never occur in strategic mode. Thus 1-tile is more popular.
And there is a big problem in strategic mode which is ending player. He will have 2 tiles vs 1 tile at the end, which mean most of the time he can add 1 meepo to the biggest field.
I tend to prefer playing strategic mode, but I also like when games don't last too long.
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- ↳ Linkage
- ↳ Lines of Action
- ↳ Sail
- ↳ Bobail
- ↳ Cuttle
- ↳ sparts
- ↳ Armadöra
- ↳ Tortuga 1667
- ↳ Gosu X
- ↳ River of Gold
- ↳ Concept
- ↳ CODEX Naturalis
- ↳ Jump Gate
- ↳ Odicey
- ↳ Jokerball
- ↳ Koi-koi
- ↳ LUZ
- ↳ Samarkand
- ↳ Durak
- ↳ Wizards Cup
- ↳ Art Thief
- ↳ Cacao
- ↳ Kokeshi
- ↳ Coupell
- ↳ Lumen: The Lost World
- ↳ Go Fish
- ↳ Quetzal
- ↳ Golfie
- ↳ Tranquility
- ↳ Dédale
- ↳ Resolve
- ↳ Wizards of the Grimoire
- ↳ Envelopes of Cash
- ↳ Crisps
- ↳ Stalk exchange
- ↳ Sir Ocelot's cave
- ↳ Claim
- ↳ Shifting Stones
- ↳ Quarto
- ↳ Art Decko
- ↳ Age of Civilization
- ↳ Carnegie
- ↳ Mesos
- ↳ Hidden Leaders
- ↳ Yokai
- ↳ Battle of LITS
- ↳ Conspiracy
- ↳ Dice Hospital: ER – Emergency Roll
- ↳ Minnesota Whist
- ↳ Let's Catch the Lion!
- ↳ Luxor
- ↳ Forks: 2nd Edition
- ↳ Color Pop
- ↳ Kamon
- ↳ Scratch and Catch
- ↳ Bubblee Pop
- ↳ Qu4to
- ↳ Cephalopod
- ↳ Tablut
- ↳ 12 Chip Trick
- ↳ icecoldicehockey
- ↳ Cucumber
- ↳ German Whist
- ↳ Shogun
- ↳ Oriflamme
- ↳ Bower
- ↳ Verona Twist
- ↳ Balloon Pop!
- ↳ None Shall Pass!
- ↳ District Noir
- ↳ It's a Wonderful Kingdom
- ↳ Refuge
- ↳ Seikatsu
- ↳ Quadrata Canada
- ↳ Applejack
- ↳ The Itty Bitty Card Game
- ↳ Treos
- ↳ Kulami
- ↳ Happy City
- ↳ Paper World
- ↳ Coin Age
- ↳ Trailblazers
- ↳ Roll Into Town
- ↳ The Hanging Gardens
- ↳ Dungeon Rummy
- ↳ Road to 300
- ↳ Circle of Life
- ↳ Kingscraft
- ↳ Caper: Europe
- ↳ President
- ↳ Gomoku
- ↳ GoldnCrash
- ↳ Takara Island
- ↳ Sherlock 13
- ↳ Choconnect
- ↳ Mapmaker: The Gerrymandering Game
- ↳ The Jelly Monster Lab
- ↳ Pente
- ↳ Shut the Box
- ↳ Tiwanaku
- ↳ China Gold
- ↳ Ginkgopolis
- ↳ Mythicals the boardgame
- ↳ Seotda
- ↳ Dragon Castle
- ↳ Bug
- ↳ Bunny Drops
- ↳ Sfynx
- ↳ Classified Information
- ↳ Little Factory
- ↳ Metro
- ↳ Thurn and Taxis
- ↳ Cake Master
- ↳ Sneferu: Builders of the Pyramids
- ↳ Pocket Cats
- ↳ Orion Duel
- ↳ Propuh
- ↳ Piratas!
- ↳ Streetcar
- ↳ Mind Up!
- ↳ Blooms
- ↳ Diamonds
- ↳ The Last
- ↳ Con Sonar!
- ↳ Love Links
- ↳ Caravan
- ↳ Moon River
- ↳ Jekyll vs. Hyde
- ↳ Sergeant Major
- ↳ ECK
- ↳ Battlegammon
- ↳ Via Magica
- ↳ Expeditions: around the world
- ↳ Newton
- ↳ EKONOS
- ↳ Mexica
- ↳ 42
- ↳ Cosmos: Empires
- ↳ Architects of Amytis
- ↳ Tiny Turbo Cars
- ↳ Ekko
- ↳ Kami
- ↳ Karvi
- ↳ Crazy Farmers
- ↳ Masters of Renaissance: Lorenzo il Magnifico – The Card Game
- ↳ Siam
- ↳ Aniversus
- ↳ Uptown
- ↳ Kabaleo
- ↳ Qamgo
- ↳ Hex
- ↳ Nibble
- ↳ Medina
- ↳ Room 25
- ↳ Duck & Cover
- ↳ Simplicity
- ↳ Haggis
- ↳ Buttons
- ↳ Big Two
- ↳ Kahuna
- ↳ Hadara
- ↳ Ynaros Fallin
- ↳ Skate Legend
- ↳ Finca
- ↳ Calypso
- ↳ Bacon
- ↳ Age of Champagne
- ↳ Tulip & Rose
- ↳ L'Oracle B.A-BET
- ↳ Ultimate Tic-Tac-Toe
- ↳ Battle Spirits Saga
- ↳ Qawale
- ↳ Veletas
- ↳ GOLDblivion
- ↳ Zola
- ↳ Quirky Quarks
- ↳ 99 (trick-taking card game)
- ↳ Forbidden Island
- ↳ Elfenland
- ↳ Apocalypse au Zoo de Carson City
- ↳ High Season
- ↳ Flaming Pyramids
- ↳ Oxono
- ↳ Equinox
- ↳ Connect6
- ↳ Illustori
- ↳ Sahwari
- ↳ Dicy Cards
- ↳ Geek Out! Masters
- ↳ The Gnomes of Zavandor
- ↳ The Fox in the Forest
- ↳ Forever Home
- ↳ Neom
- ↳ SetUp
- ↳ Steam Works
- ↳ On Tour
- ↳ Spring Cleaning
- ↳ Ice and the Sky
- ↳ Zefiria
- ↳ Konane
- ↳ Homesteaders
- ↳ The King's Guild
- ↳ 3000 Scoundrels
- ↳ Florenza: The Card Game
- ↳ Thermopyles
- ↳ The Fox in the Forest: Duet
- ↳ Power Vacuum
- ↳ Vault A Den of Thieves
- ↳ Coal Baron
- ↳ Unrest
- ↳ Okanagan: Valley of the Lakes
- ↳ Nacho Pile
- ↳ Hack Trick
- ↳ That Time You Killed Me
- ↳ Sobek
- ↳ Yaniv
- ↳ Almadi
- ↳ Looot
- ↳ Romi Rami
- ↳ Battle Sheep
- ↳ Forage
- ↳ Batalla de Coronas
- ↳ Solar Storm
- ↳ Loco Momo
- ↳ Cardiceo
- ↳ GrumbleStone
- ↳ Trike
- ↳ Legendary Inventors
- ↳ Koryŏ
- ↳ That's Life!
- ↳ Lielow
- ↳ Dark Agent
- ↳ Wastelandia
- ↳ Flowers: A Mandala Game
- ↳ Solo Whist
- ↳ Copenhagen
- ↳ HUND
- ↳ Flip Freighters
- ↳ Sapiens
- ↳ Boreal
- ↳ Eminent Domain: Microcosm
- ↳ Maps of Misterra
- ↳ Micro Midgard
- ↳ All In
- ↳ OASIS New Hope
- ↳ Castles of Caleira
- ↳ Goblin Hood
- ↳ For the King (and Me)
- ↳ Starship Merchants
- ↳ Evergreen
- ↳ Boomerang: Australia
- ↳ Once Upon A Forest
- ↳ Megalomania
- ↳ Caribbean All Fours
- ↳ Cradle to Grave
- ↳ Le Roy des Ribauds
- ↳ Palace
- ↳ Dice Summoners
- ↳ Divercité
- ↳ The Battle for Hill 218
- ↳ Yokai Septet
- ↳ Astra
- ↳ Insert
- ↳ Niagara
- ↳ gaia
- ↳ Number Drop
- ↳ Rest In Peace
- ↳ Vidrasso
- ↳ Tic-Tac Match
- ↳ The Ruhr: A Story of Coal Trade
- ↳ United Square
- ↳ Noir: Killer versus Inspector
- ↳ Diced Tomatoes
- ↳ The Builders: Antiquity
- ↳ Meridians
- ↳ Barbu
- ↳ Dinosaur Tea Party
- ↳ Origin
- ↳ Exit Strategy
- ↳ Spirits of the Forest
- ↳ Boss Quest
- ↳ Expedition: Northwest Passage
- ↳ Through the Ages
- ↳ 24/7: The Game
- ↳ Whist 22
- ↳ Gift of Tulips
- ↳ Volfyirion Guilds
- ↳ Zuuli
- ↳ FIKA
- ↳ Don't Go In There
- ↳ Vaalbara
- ↳ Humanity
- ↳ Neutreeko
- ↳ Hawaii
- ↳ Xanadu
- ↳ Murus Gallicus
- ↳ Colorado
- ↳ The Mother Road: Route 66
- ↳ Secret Moon
- ↳ Diablo
- ↳ Nain Jaune
- ↳ HUGO
- ↳ Robots Ate Our Pizza
- ↳ I'm The Boss
- ↳ Empire Plateau: The Lateral Thinking Tactical Strategy Wargame
- ↳ Micro Dojo
- ↳ Ghost At Home
- ↳ Rift Valley Reserve
- ↳ Legend Raiders
- ↳ Betta
- ↳ Streets
- ↳ cucco
- ↳ Tumbleweed
- ↳ Crazy Eights
- ↳ Hypnosia
- ↳ Mia
- ↳ Crime Zoom: A Dirty Objective
- ↳ Oust
- ↳ Line It
- ↳ Crypt
- ↳ Silo
- ↳ Knockout Whist
- ↳ Legends of Hellas
- ↳ Las Vegan
- ↳ Raubbau
- ↳ Tucano
- ↳ Lifeline
- ↳ Rive
- ↳ Sensei
- ↳ Hungarian Tarokk
- ↳ Impasse
- ↳ Drones vs Seagulls
- ↳ Stir Fry Eighteen
- ↳ Trusis
- ↳ Gosu
- ↳ Look at the Stars
- ↳ Schrödinger's Cats
- ↳ Cubosaurs
- ↳ Canosa
- ↳ Hydroracers
- ↳ Yin Yang
- ↳ Fairy Trails
- ↳ Veggie Garden
- ↳ mow
- ↳ Chocolate Factory
- ↳ 8 Masters' Revenge
- ↳ Noah
- ↳ Amyitis
- ↳ Signorie
- ↳ Injawara
- ↳ Regidice
- ↳ Pedro
- ↳ Factum
- ↳ Kingdoms
- ↳ Baby Dinosaur Rescue
- ↳ Vege Tables
- ↳ Egocentric World
- ↳ EpiZodiak
- ↳ Blue Skies
- ↳ Fai-fo
- ↳ Sobek 2 players
- ↳ Senshi
- ↳ Big Monster
- ↳ Small Islands
- ↳ Lineae
- ↳ Mascarade
- ↳ Dragon Keeper: The Dungeon
- ↳ Icebreaker
- ↳ Yspahan
- ↳ Iwari
- ↳ Nicodemus
- ↳ Eruption
- ↳ Troyes Dice
- ↳ Morocco
- ↳ SteamRollers
- ↳ Blaze
- ↳ Madeira
- ↳ Exploration: Warzone
- ↳ Tea Time
- ↳ Zener
- ↳ Penalty Challenge
- ↳ EVL
- ↳ Lost Explorers
- ↳ Herrlof
- ↳ Turn the tide
- ↳ Off the Rails
- ↳ Krosmaster Blast
- ↳ Grand Bazaar
- ↳ Grosstarock
- ↳ Trick of the Rails
- ↳ Rolled West
- ↳ NXS
- ↳ Hoarders
- ↳ Saint Poker
- ↳ Bombay
- ↳ Nautilus
- ↳ Cinco
- ↳ Gopher
- ↳ The Void
- ↳ Metromania
- ↳ Guildes
- ↳ KQJ
- ↳ Phat
- ↳ Penny Press
- ↳ Quantik
- ↳ Mammalath
- ↳ Uncle Chestnut's Table Gype
- ↳ ToeShamBo
- ↳ Biyi
- ↳ Nanga Parbat
- ↳ Diam's
- ↳ Coup
- ↳ Gear & Piston
- ↳ GORami
- ↳ Dragon Line
- ↳ Outlaws: Last Man Standing
- ↳ Tiki
- ↳ Gygès
- ↳ Khronos
- ↳ Outlaws: Last Man Standing
- ↳ 13 Leaves
- ↳ 15 Days
- ↳ 15 Jours en France
- ↳ 5Pairs
- ↳ 62 Soleils d'Eté
- ↳ A Fistful of Gold
- ↳ APEX
- ↳ AVES
- ↳ Alakablast
- ↳ Amazonas
- ↳ Apocalypse au Zoo de Carson City
- ↳ Arabella
- ↳ Auntie Mildred's list of random tasks
- ↳ Aurum
- ↳ Bamboozle
- ↳ Battleships Pencil & Paper
- ↳ Bauer
- ↳ Bebop
- ↳ Bids
- ↳ Bizarre Manor
- ↳ Blast Radius
- ↳ Block Arena
- ↳ Blooms
- ↳ Blot
- ↳ Bug Off
- ↳ Bunny Boom
- ↳ CATsle Builder
- ↳ Cannonades
- ↳ Capybara'n'Capyabara
- ↳ Carcassonne
- ↳ Cassino
- ↳ Catatac
- ↳ Chandigarh
- ↳ Cheez-Tricks
- ↳ Churn
- ↳ Circle Of Life: on the Savannah
- ↳ Coffee
- ↳ Coins
- ↳ Coloretto
- ↳ Confusing Lands
- ↳ Cookie battle
- ↳ Crash
- ↳ Crash & Grab
- ↳ Crits & Tricks
- ↳ Custodian Dice
- ↳ Dance of Muses
- ↳ Deck EXPRESS: Tennessee Central
- ↳ Deck EXPRESS: Tennessee Central
- ↳ Deliverance
- ↳ Detective Poker
- ↳ Dickory
- ↳ Digging For Dinos
- ↳ Dobro
- ↳ Draft Cider
- ↳ Dragon Keeper, The Dungeon
- ↳ DragonOverload
- ↳ Dragonarium
- ↳ Enemy Anemone
- ↳ Eriantys
- ↳ Expressions
- ↳ Falconry
- ↳ Festi’vibes
- ↳ Fibonachos
- ↳ Fight the Landlord
- ↳ Finity
- ↳ Five Three Five
- ↳ Flockers
- ↳ Flume
- ↳ For-Ex
- ↳ Four Gardens
- ↳ Fox on the Tree
- ↳ GIPF
- ↳ Galactic Era
- ↳ Game of Trains
- ↳ Garden Nation
- ↳ Gems of Iridescia
- ↳ Get on Board: Paris & Roma
- ↳ Get the MacGuffin
- ↳ Go_sandboxversion
- ↳ Golems
- ↳ Good Fortune
- ↳ Gravity Superstar
- ↳ Greasy Spoon
- ↳ Group
- ↳ Grund
- ↳ Guile
- ↳ Gunsen
- ↳ Gyges
- ↳ Hacienda
- ↳ Hadron
- ↳ Hamsters vs Hippos
- ↳ Hawaiian Hanafuda
- ↳ Heckin Hounds
- ↳ Herooj
- ↳ Hey! That's my fish
- ↳ Hypnosia
- ↳ Hội Phố (Second Edition)
- ↳ Isaac
- ↳ Kaiser
- ↳ Kani Nari Ebi
- ↳ Khiva
- ↳ Khronos
- ↳ Kinapa
- ↳ Kmakici Family's greatest teatime
- ↳ Knister
- ↳ Kraken Up
- ↳ Les toits de Paris
- ↳ Lewis & Clark
- ↳ Livingstone
- ↳ Logger
- ↳ Lunar
- ↳ Maatatahay
- ↳ Malabares
- ↳ Mango
- ↳ Mattock
- ↳ Meadow
- ↳ Metz
- ↳ Mighty
- ↳ Minefield
- ↳ Minhwatu
- ↳ Mod Ten
- ↳ Monster Factory
- ↳ Monster Hex
- ↳ Monster Smash
- ↳ Moolight: The Land of the Wolves
- ↳ Mutant Crops
- ↳ Nap
- ↳ Narabi
- ↳ Natural Chaos
- ↳ Neon Reign
- ↳ Nylon-ppong
- ↳ ONE
- ↳ Olenon
- ↳ Onda
- ↳ Open Season
- ↳ Paikō
- ↳ Palourde
- ↳ Park Life
- ↳ Penny Press
- ↳ Persona Non Grata
- ↳ Pescado Novo
- ↳ Piepmatz
- ↳ Pier 18
- ↳ Piles!
- ↳ Pirates Under Fire
- ↳ Pondscape
- ↳ Pook
- ↳ Positano
- ↳ Puerto Rico
- ↳ Quest Inc.
- ↳ Quiltable
- ↳ Quinque
- ↳ Quintus
- ↳ Race for the Galaxy
- ↳ Redstone
- ↳ Relative Space
- ↳ Roppyakken
- ↳ Rowdy Partners
- ↳ Rumble Planet
- ↳ Safari Witness
- ↳ Sasaki
- ↳ Savanna Ten
- ↳ Scratch and Catch
- ↳ Scream Park
- ↳ Sea Shells
- ↳ Seven Knights Bewitched
- ↳ Sheep Boom Bah
- ↳ Shokoba
- ↳ Skirmish: Battle for Draconia
- ↳ Slambo
- ↳ Snorkeling
- ↳ Sobek 2 players
- ↳ Soothsayers
- ↳ Soulaween
- ↳ Spellcrafter
- ↳ Splitter
- ↳ Squadro
- ↳ Stigméria
- ↳ Stonks
- ↳ Strategic Reserve
- ↳ Strawberry Sunset
- ↳ Sunrise Sunset
- ↳ Suspeição
- ↳ Tapas
- ↳ The Battle for Hill 218
- ↳ The Great American Fox Hunt
- ↳ The Great Split
- ↳ The King of the Woods
- ↳ The Lady and the Tiger (Doors)
- ↳ The Little Flower Shop
- ↳ The Nine Domains
- ↳ Tholos
- ↳ Thrive
- ↳ Tien Len
- ↳ Time Splicers
- ↳ Tiny Farms
- ↳ Toepen
- ↳ Tomatoss
- ↳ TriATri
- ↳ Trickarus
- ↳ Troggu
- ↳ Twin Palms
- ↳ Two-Ten-Jack
- ↳ Unane
- ↳ Up or Down?
- ↳ Vegetable Stock
- ↳ Verdant Arizona
- ↳ Via Gladiola
- ↳ Vizia
- ↳ Waddle
- ↳ Wana
- ↳ Whist
- ↳ Wolf and Sheep
- ↳ Word Traveler
- ↳ Xxung
- ↳ Yokai Pagoda
- ↳ Yoxii
- ↳ Zookeepers
- ↳ texasbingo
- ↳ Àiyé
- ↳ Écarté