Is there a way to see icons under a placed building?

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Pamela Patty
Posts: 1
Joined: 17 April 2023, 20:47

Is there a way to see icons under a placed building?

Post by Pamela Patty »

As per title.
It is hard - at least for a newbie like I am - to properly evaluate some opponents' moves when someone places a building and triggers an effect on the map.
I usually have to go online and search for the map picture to understand what happened.
Maybe I've been missing it, but in case it would be useful to have a "transparent mode" button to make buildings temporary disappear from the view and see the "plain" zoo.
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greenjacket124
Posts: 141
Joined: 24 December 2021, 00:07

Re: Is there a way to see icons under a placed building?

Post by greenjacket124 »

The game log mentions all of those placement bonuses already. I suppose that a transparent mode could be doable, by affecting the opacity of anything covering the map.
pjt33
Posts: 248
Joined: 05 April 2020, 15:35

Re: Is there a way to see icons under a placed building?

Post by pjt33 »

The message in the game log is fairly opaque: if you don't already know what it means, it's not easy to figure it out, and IIRC it's quite similar to the message for a bonus triggered by cubes removed when playing conservation projects.

I might experiment with using the following custom CSS, because on the basis of a quick test on a game replay it looks quite helpful:

Code: Select all

.bgagame-arknova .building-container { opacity: 0.8; }
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ogValdus
Posts: 6
Joined: 28 April 2022, 06:18

Re: Is there a way to see icons under a placed building?

Post by ogValdus »

pjt33 wrote: 30 January 2024, 11:54 TI might experiment with using the following custom CSS, because on the basis of a quick test on a game replay it looks quite helpful:

Code: Select all

.bgagame-arknova .building-container { opacity: 0.8; }
For anyone who doesn't know, most desktop browsers have the ability to edit live pages. Any person wanting to use this can inject it into the page manually. You can also use various browser plugins to make it a togglable option once you've identified the correct code .
pjt33
Posts: 248
Joined: 05 April 2020, 15:35

Re: Is there a way to see icons under a placed building?

Post by pjt33 »

This website supports small amounts of custom CSS natively. Insert in https://boardgamearena.com/preferences?section=advanced , save, and reload the page.
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VictoryPointTTV
Posts: 1
Joined: 11 April 2023, 09:55

Re: Is there a way to see icons under a placed building?

Post by VictoryPointTTV »

My recommendation would be to add the following CSS code using a browser plugin or the BGA custom CSS page:

Code: Select all

.bgagame-arknova .building-container:hover { opacity: 0.2; }
Then you can hover the building to see underneath it.

NB. This probably won't work on mobile.
pjt33
Posts: 248
Joined: 05 April 2020, 15:35

Re: Is there a way to see icons under a placed building?

Post by pjt33 »

I find that opacity: 0.8 is just enough to see, but you have to know the icons well to be able to recognise them. I also found, playing a full game, that when I play the Build action I'm slightly annoyed by the opacity being applied to the menu of available buildings. VictoryPointTTV's idea of using a hover selector is quite nice: what I'm going to try next time is

Code: Select all

.bgagame-arknova .zoo-board .building-container { opacity: 0.8; }
.bgagame-arknova .zoo-board .building-container:hover { opacity: 0.5; }
Edit: I was happy with that.
Last edited by pjt33 on 02 February 2024, 16:07, edited 1 time in total.
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MasterMystery
Posts: 190
Joined: 16 May 2014, 14:39

Re: Is there a way to see icons under a placed building?

Post by MasterMystery »

i guess once marine worlds is out, due to the swordfish which can take down buildings again, it may be a feature anyway
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