About more users. The more the better. Lets say bga was able to increase their player base by 10% over the next year and that hypothetically that number is 100,000. Does that mean that your game will get 100,000 new players in its community? No. But if a game like that is averaging 10,000 players as of now you can expect about 1,000 more players added to that community. Now these players will be broken down into 4 categories. 1 - People who extremely love the game (3%). 2 - People who like the game and will keep it in rotation (%15). 3 - People who will play once in awhile (%20). 4 - People who will play 1-3x and thats it (62%). This doesn't turn this game into a powerhouse but it helps the community. What you want is simply to find games. The category 1 players are the usually suspects that you will find in lobby all the time and the category 2/3 players contribute to the community as well.
Having 5-10% of the entire site on one game (ark nova) like the image shown a few pages ago isn't beneficial at all. That community could lose as much as 80% and still be fine. You can only play on one real time table at a time. Is a ark nova player's experience going to deteriorate if there were 100 concurrent tables instead of 330?
I agree that it is great to bring the major titles here. Those games are like turkeys on thanksgiving. Stores will have sales to draw in customers but they just don't want you to get the turkey. They want you to pick up some potatoes, stuffing, pie, or whatever else also. So what I'm saying is bga can easily use their turkey (the ark novas of the world) in events like the bga awards and get people to look at the potatoes too while they are here. And that benefits the site as a whole.
I didn't say small community. In the message above I said "strong" community. I would consider that the tier of games below the elite communities like ttr, azul, wingspan. I've also used the word "healthy" community meaning that it isn't difficult to find tables in these communities.Stroom wrote: ↑27 February 2024, 06:28Who says that multiple small communities is better than a few large game communities? Small community means less players to play with at any given time. Large community means that there's always someone to play with and the community has less chance of dying off.ChiefPointThief wrote: ↑26 February 2024, 23:02There goes that "force" word again. Also bga already incentivizes playing more games. It is better for the site to have several games with strong communities but carry on.
Small games can just exist without anyone playing them. Just like on my shelf... Once in a while someone gathers his/her friends and opens up a game, plays it and then doesn't play again. Just find your online friends yourself.
Having 5-10% of the entire site on one game (ark nova) like the image shown a few pages ago isn't beneficial at all. That community could lose as much as 80% and still be fine. You can only play on one real time table at a time. Is a ark nova player's experience going to deteriorate if there were 100 concurrent tables instead of 330?
I agree that it is great to bring the major titles here. Those games are like turkeys on thanksgiving. Stores will have sales to draw in customers but they just don't want you to get the turkey. They want you to pick up some potatoes, stuffing, pie, or whatever else also. So what I'm saying is bga can easily use their turkey (the ark novas of the world) in events like the bga awards and get people to look at the potatoes too while they are here. And that benefits the site as a whole.