I play the vast majority of my games in Arena and use what seems to be the most popular time setting of 1 turn per day. I thought I understood that to mean that you start off with 2 days and you get a day added to your banked clock (but not to exceed 2 days total) every time it's your turn.
In other words, your clock would start ticking down from 2 days and, provided you took your turn in less than 24 hours, you'll be back up to 2 days on your next turn. So, if you take more than a day on consecutive turns, you'll start to run out of your banked time and, if you keep doing so, you'll run out of time.
But that doesn't seem to be how it works. I'm in a game against someone who is approaching 2 days without having taken a turn. However, their clock was on 2 days for the entirety of the first day they didn't move and only started counting down after 24 hours. In other words, they allegedly had 2 days to take their turn, then after 24 hours of not doing so, they started counting down from 48 hours. So they really have 3 days to do so.
Why does it say 2 days if it really means 3?
In other words, your clock would start ticking down from 2 days and, provided you took your turn in less than 24 hours, you'll be back up to 2 days on your next turn. So, if you take more than a day on consecutive turns, you'll start to run out of your banked time and, if you keep doing so, you'll run out of time.
But that doesn't seem to be how it works. I'm in a game against someone who is approaching 2 days without having taken a turn. However, their clock was on 2 days for the entirety of the first day they didn't move and only started counting down after 24 hours. In other words, they allegedly had 2 days to take their turn, then after 24 hours of not doing so, they started counting down from 48 hours. So they really have 3 days to do so.
Why does it say 2 days if it really means 3?