I’ve been trying to play Terraforming Mars with people and I strongly prefer using Prelude, but it’s been an alpha for a long time now. The issue is I cannot figure out how to play with a timer on the players (I’ve seen other people start prelude games with timers somehow, but it’s very insistent I play on ‘friendly mode’ with no timer when I create the game).
The issue is about 30% of losing players just stop playing when they are losing. No concession, no quitting, no talking, just stop playing until I quit so they get the ‘win’. (Given that it’s never once happened when the other player was winning, and more than 20 times when they were losing, it’s clearly intentional) This is just stupid and should not be a legitimate tactic in a game.
How do you add timers to an alpha game, or can something else be done about these people? It’s just frustrating wasting all that time waiting for them to never come back. Also please at least get prelude into beta.
The issue is about 30% of losing players just stop playing when they are losing. No concession, no quitting, no talking, just stop playing until I quit so they get the ‘win’. (Given that it’s never once happened when the other player was winning, and more than 20 times when they were losing, it’s clearly intentional) This is just stupid and should not be a legitimate tactic in a game.
How do you add timers to an alpha game, or can something else be done about these people? It’s just frustrating wasting all that time waiting for them to never come back. Also please at least get prelude into beta.