This game needs more fixes

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KuronoJoucho
Posts: 18
Joined: 13 March 2023, 10:51

This game needs more fixes

Post by KuronoJoucho »

This game needs more fixes
First, after selecting the global project, you can't play the card immediately and need to refresh the page. The action of reducing the crisis mark cannot be undone.
Also about ELO, the easiest and hardest wins of this game are 1ELO. I think the highest difficulty should at least give all winning players 5ELO, preferably 10-20ELO.
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Jellby
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Joined: 31 December 2013, 12:22

Re: This game needs more fixes

Post by Jellby »

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Kayvon
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Joined: 17 October 2011, 01:39

Re: This game has plenty of "fixes" already

Post by Kayvon »

Elaine Myras wrote: 23 July 2024, 19:42First, after selecting the global project, you can't play the card immediately and need to refresh the page.
If you see that, report it. Be sure to include the exact move number and a couple screenshots showing what you're seeing. This isn't happening for anyone else, so without specific information to fix it, what can we do?
Elaine Myras wrote: 23 July 2024, 19:42The action of reducing the crisis mark cannot be undone.
This is not a bug. The undo system is already enormously complicated. Allowing people to undo in a multiplayer game where everyone can take actions at once? Think about it for a minute. If you play a card, what happens when you want to undo it? If another player has taken an action in the meantime, the undo system needs to keep that, but only undo your stuff. If you had to discard a card to play that first card, the undo system needs to dig that card out of the discard, even if other people have since discarded. If you've gained or lost something, it needs to be accounted for so it can be undone, all while making sure that your fellow players aren't affected at the same time. It's a huge accomplishment!

You can't seriously expect it to do MORE, can you? If you've discarded a card and the discard pile was later shuffled and another player drew that card... how will you undo that? You can't. If you placed another tree on the board and another player played a card that benefited based on the number of trees? That's why you can't undo that, either.
Elaine Myras wrote: 23 July 2024, 19:42Also about ELO, the easiest and hardest wins of this game are 1ELO. I think the highest difficulty should at least give all winning players 5ELO, preferably 10-20ELO.
Game implementations have absolutely nothing to do with ELO. That's determined by the BGA framework itself, so there's no "more fixes" that will take care of it.

In summary, "more fixes" turns out to mean a single bug that no one else has experienced.
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KuronoJoucho
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Re: This game needs more fixes

Post by KuronoJoucho »

Jellby wrote: 23 July 2024, 20:24 Forum rules
Please DO NOT POST BUGS on this forum. Please report (and vote) bugs on : https://boardgamearena.com/bugs
okay
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KuronoJoucho
Posts: 18
Joined: 13 March 2023, 10:51

Re: This game has plenty of "fixes" already

Post by KuronoJoucho »

Kayvon wrote: 24 July 2024, 03:58
Elaine Myras wrote: 23 July 2024, 19:42First, after selecting the global project, you can't play the card immediately and need to refresh the page.
If you see that, report it. Be sure to include the exact move number and a couple screenshots showing what you're seeing. This isn't happening for anyone else, so without specific information to fix it, what can we do?
Elaine Myras wrote: 23 July 2024, 19:42The action of reducing the crisis mark cannot be undone.
This is not a bug. The undo system is already enormously complicated. Allowing people to undo in a multiplayer game where everyone can take actions at once? Think about it for a minute. If you play a card, what happens when you want to undo it? If another player has taken an action in the meantime, the undo system needs to keep that, but only undo your stuff. If you had to discard a card to play that first card, the undo system needs to dig that card out of the discard, even if other people have since discarded. If you've gained or lost something, it needs to be accounted for so it can be undone, all while making sure that your fellow players aren't affected at the same time. It's a huge accomplishment!

You can't seriously expect it to do MORE, can you? If you've discarded a card and the discard pile was later shuffled and another player drew that card... how will you undo that? You can't. If you placed another tree on the board and another player played a card that benefited based on the number of trees? That's why you can't undo that, either.
Elaine Myras wrote: 23 July 2024, 19:42Also about ELO, the easiest and hardest wins of this game are 1ELO. I think the highest difficulty should at least give all winning players 5ELO, preferably 10-20ELO.
Game implementations have absolutely nothing to do with ELO. That's determined by the BGA framework itself, so there's no "more fixes" that will take care of it.

In summary, "more fixes" turns out to mean a single bug that no one else has experienced.
Thanks, this is helpful.
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Kayvon
Posts: 1059
Joined: 17 October 2011, 01:39

Re: This game needs more fixes

Post by Kayvon »

I need to correct myself -- the game itself has some control over the amout of ELO. I was wrong in my last point there.

There's an existing suggestion for that (because it's an improvement suggestion, not a bug/fix). I'd encourage you to vote for it if you're interested. It's something I mean to add eventually, but haven't had the time.

Sorry for the mistake.
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