If anything in this game feels like it enables truly egregious stuff to me it's actually Interplanetary Cinematics. Not for its average value which is good but pretty reasonable, but for how busted the semi-common busted opening hands with it can be, when you get one or some of the few cards that can use the Steel efficiently. Advanced Alloys combo the main thing, Space Elevator/Earth Catapult/Research Outpost make it worse, there is also decent filler like Mohole Area and some other cards like that.
But mainly being able to play an already good card in advanced alloys and pushing +20mc value on an already 70mc t1 is kinda nuts if you can spend it, and that spending sometimes isn't earned with skill it's just handed to you in your opener. This would be less of an issue if opening hands were drafted probably but as it is now it feels very hard to play against when it happens.
But mainly being able to play an already good card in advanced alloys and pushing +20mc value on an already 70mc t1 is kinda nuts if you can spend it, and that spending sometimes isn't earned with skill it's just handed to you in your opener. This would be less of an issue if opening hands were drafted probably but as it is now it feels very hard to play against when it happens.