Background:
I am currently implementing my first game and I am facing a choice rather common in development: given a certain feature requiring a fair amount of testing and tuning, whether to include it since the beginning (delaying the release) or adding in a next update (with another, separate, round of testing).
Details:
If I move the game in its standard version (no pie rule) to Alpha and then hopefully to Beta and and up to release while we define the minute details of this pie rule, there will be a way to Alpha and Beta test again (with other players, not just by me) a version with this addition before releasing an update? Or the only way to Alpha and Beta test it would be creating a separate project as a different game?
I am currently implementing my first game and I am facing a choice rather common in development: given a certain feature requiring a fair amount of testing and tuning, whether to include it since the beginning (delaying the release) or adding in a next update (with another, separate, round of testing).
Details:
- The game is Dots-and-Boxes.
- The feature is a kind of pie rule, which the top level players (on Little Golem) seem to require but it is not implemented anywhere else (if you are interested in the details, these is the link to the discussion), whence the need for a test and tuning step for this specific feature.
If I move the game in its standard version (no pie rule) to Alpha and then hopefully to Beta and and up to release while we define the minute details of this pie rule, there will be a way to Alpha and Beta test again (with other players, not just by me) a version with this addition before releasing an update? Or the only way to Alpha and Beta test it would be creating a separate project as a different game?