Three games of Scythe in a row, someone times out and ends the game.

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equal1
Posts: 3
Joined: 02 July 2024, 16:29

Three games of Scythe in a row, someone times out and ends the game.

Post by equal1 »

It's getting frustrating trying to play random games of Scythe. 3 times now, I've started a game with a fast turn limit (24 turns/day) and at least one of the players just leaves the game sitting for hours and hours, running out of time during their second turn. Shortly after, everyone else leaves the game.

I know there's not much that can be done about this, but I'm setting my games to restrict people who don't have a good rating, I set a specific time window. There's not much else I can do.

Just felt like venting.
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Jellby
Posts: 3569
Joined: 31 December 2013, 12:22

Re: Three games of Scythe in a row, someone times out and ends the game.

Post by Jellby »

Indeed, not much. When it's clear that they joined the game without paying attention to the speed and playing hours settings, I just expel them as soon as they go into red, maybe they'll look twice next time.
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buu441
Posts: 147
Joined: 12 March 2022, 06:52

Re: Three games of Scythe in a row, someone times out and ends the game.

Post by buu441 »

That's how I got the 3 wins in a row achievement for coal baron recently. People joining fast 24 turns per day games and timing out on the first day. Why do those games even count for achievements. And why do people not read.
RobertBr
Posts: 667
Joined: 08 July 2016, 15:57

Re: Three games of Scythe in a row, someone times out and ends the game.

Post by RobertBr »

equal1 wrote: 23 August 2024, 16:19 I know there's not much that can be done about this ...
You could play on a less restrictive time setting. People timing out will always happen, it will get worse the more people there are at the table, but certain time settings also make it more likel. The fastest time setting will cause a lot of time outs, in fact it is pretty much impossible to maintain unless either your work allows you to play games on their computers, or allows you to play games on your own mobile (or, obviously, you don't work) for any game too long to be played over a weekend. I wouldn't recommend using it unless you actually want to clock opponents.

To get a little rant of my own out of the way - Scythe is still in Beta and you shouldn't be starting any game in Beta with an expectation of finishing it.
equal1
Posts: 3
Joined: 02 July 2024, 16:29

Re: Three games of Scythe in a row, someone times out and ends the game.

Post by equal1 »

RobertBr wrote: 24 August 2024, 07:51
equal1 wrote: 23 August 2024, 16:19 I know there's not much that can be done about this ...
You could play on a less restrictive time setting.
I don't like playing async games where I'm only taking a turn or two a day. I get too disconnected from the gameplay. The reason players create games with many turns a day is to play many turns a day, unsurprisingly.
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Cile
Posts: 306
Joined: 13 March 2012, 06:01

Re: Three games of Scythe in a row, someone times out and ends the game.

Post by Cile »

I had similar issues playing Beyond the Sun, my settings were 1 or 2 moves per day and I'd still consistently have people running out of time. Of course in my case that meant it would take about a week until they finally ran out of time and I could boot them to try again. I think this is likely more of an issue with premium games that don't have an abundance of tables to choose from, so non-premium users see a table available and try to join in quickly without paying attention to settings. (This is of course going to make it harder for them to find a game in the future when the game creator red thumbs them for not playing at the speed of the table.)

Unfortunately as you say there is little that can be done about this other than ejecting the offending the player and giving them a red thumb. You could try saying something like "Please be mindful of the turn timer for the table" but with 24 moves/day they might not even see it before running out of time.
With Beyond the Sun I found much greater success playing in Arena, as I suspect the Arena players are more invested in actually playing the game they joined, but that is unfortunately not available for Beta games.
RobertBr wrote: 24 August 2024, 07:51
You could play on a less restrictive time setting. People timing out will always happen, it will get worse the more people there are at the table, but certain time settings also make it more likel. The fastest time setting will cause a lot of time outs, in fact it is pretty much impossible to maintain unless either your work allows you to play games on their computers, or allows you to play games on your own mobile (or, obviously, you don't work) for any game too long to be played over a weekend. I wouldn't recommend using it unless you actually want to clock opponents.

To get a little rant of my own out of the way - Scythe is still in Beta and you shouldn't be starting any game in Beta with an expectation of finishing it.
This is all very victim blamey. OP has done nothing wrong and this is not their fault. There is nothing wrong with someone choosing a game that is available to play, choosing the settings they want to play with, and expecting the people who join the table to want play that game with those settings to completion.
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