Too much downtime

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writehomeabout
Posts: 4
Joined: 03 March 2024, 08:31

Too much downtime

Post by writehomeabout »

Castle Combo is fun: but the BGA version gives players too much time for their turns, which means a lot of downtime.
It's really frustrating watching at the screen for as many as four minutes per player waiting for your opponents to decide what to do.

Even the "fast" setting still gives players three minutes, which is a lot of downtime for a light little game like this.

Weren't it better including an express mode as well giving players no more than one minute time for their turns?
Players could - and should - think about their next moves during the opponents' turns, not afflicting them with endless downtime, which detracts from the game's fun.
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thoun
Posts: 1620
Joined: 10 December 2020, 22:25

Re: Too much downtime

Post by thoun »

BGA timings for fast/normal/slow games automatically adapt to usage. The game is fairly new, it will continue to adapt, probably in the way you ask ;)
writehomeabout
Posts: 4
Joined: 03 March 2024, 08:31

Re: Too much downtime

Post by writehomeabout »

thoun wrote: 07 September 2024, 11:49 BGA timings for fast/normal/slow games automatically adapt to usage. The game is fairly new, it will continue to adapt, probably in the way you ask ;)
Wonderful!
I didn't know this, thank you!
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