One big gripe I have about this, besides just not liking the idea, is that people are going over their turn time but not getting over-time penalties.
I'm lenient about waiting on other players, and for turn-based I'll even wait out their entire total time as long as it's not like two weeks or something. Stuff happens. I don't care if people have some over-time penalties - it's not about that.
But I don't want someone who is over time a lot. On a one turn/day game, they are over-time after 24 hours and should get the penalty. It's bad enough that somewhere over the past couple of months this turned into a 3 day thing, which I already disliked. Now it seems they have to run out of their
total time before this applies. That is even worse. And in turn-based, there's no need for "need extra time on this turn." (You had 12 or 24 or 48 hours already and could spend a half hour on every turn.) I have a current game with a chronic late person, but he'll never get any penalty unless he runs out of total time, meaning this chronic lateness will never show and how would anyone ever know?
Again, it's not the occasional ones that bother me. It's the chronic ones I'm concerned about, but they aren't getting any penalty for being over turn-time.
And I'm going to repeat that the vast majority of abandoners on turn-based games do so towards the beginning of the game, usually newbies. I'm not going to go through entire games skipping turns or having some zombie player take their turn for them. Very few of these abandons have been later in the game because someone is losing. (And oh, funny thing, most of those are PERUDO, which I now find out is cause that option to "leave" causes an abandonment.) Again, turn-based doesn't work the same as real-time.
We need to be able to just expel people.
Yes, there's a problem with people leaving games, and maybe utilizing a skip turn option could work under certain conditions, but it's not going to work the way it was set up. (Now, a few bugs right after introduction I could expect, but I don't think the concept behind how it works is right.)
Not that I think anyone who counts is even listening....
(In fact, except maybe for a pseudo live game set on unlimited time with someone I trust, I won't be taking any new games.)