New lobby (integrated to game page)
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Re: New lobby (integrated to game page)
Thanks, but why do you find it ironic?
The aim of the extension is to add some cool new features, and to be able to customize some existing features that are not customizable without the extension.
Most of the additions to the extension have been suggested by users, so if you have any ideas don't hesitate, and if it's feasible in a reasonable time I'll do it. (For example, the dark mode was unreasonable, it takes me too long to adapt it for each new game, I wouldn't do it again
What do you suggest about autoseat, can you explain?
Re: New lobby (integrated to game page)
Ironic that bga force new user interface and we need an extension to counterforce the old one.
I can't suggert anything, but as i see autoseat ruins too many tables.
edit: one suggestion, should maximalize the number of real-time tables one player can join. Sometimes i see players waiting in 2-3 different tables in different games as host and some more tables as player.
I can't suggert anything, but as i see autoseat ruins too many tables.
edit: one suggestion, should maximalize the number of real-time tables one player can join. Sometimes i see players waiting in 2-3 different tables in different games as host and some more tables as player.
Re: New lobby (integrated to game page)
You can queue for multiple real-time tables, but once you join one, you are removed from the others. You can't necessarily predict which table will fill first, so it's reasonable to queue for multiple tables in the hope that you don't have to wait too long.
- Meeplelowda
- Posts: 3839
- Joined: 14 March 2020, 10:31
Re: New lobby (integrated to game page)
To be honest, I didn't think it could be seen as ironic.
I'm a developer, it's my job (and I love it), but I have a big flaw: when I'm asked to add or modify a feature on existing software, I can't help thinking about existing users who might not want it.
As a result, I often try to add an option to disable the new feature, but sometimes I can't because it's too expensive or too complex, and I get frustrated.
You have to remember, though, that despite everything, the BGA team has kept both versions of the lobby, and obviously it's more expensive to maintain... honestly, it's not insignificant, and if they hadn't done it, it wouldn't have been a simple browser extension that could have done anything about it.
The other point is that I have a lot of friends who play on BGA who use the new lobby and think it's great. I think they're part of the silent majority of satisfied people.
BUT, when a player asked me if we could do something to redirect them to the old lobby, I felt there were enough users who were bothered by it to try and do something about it. Still, it's nicer when everyone's happy
@Gooorn: Regarding your suggestions, I have the impression that you're describing behaviors that are more server-side.
But maybe I don't understand exactly what you're describing, I admit I sometimes have a bit of trouble with English (thanks deepl
).
In any case, the extension only lets you modify things that are 100% browser-side.
I'm a developer, it's my job (and I love it), but I have a big flaw: when I'm asked to add or modify a feature on existing software, I can't help thinking about existing users who might not want it.
As a result, I often try to add an option to disable the new feature, but sometimes I can't because it's too expensive or too complex, and I get frustrated.
You have to remember, though, that despite everything, the BGA team has kept both versions of the lobby, and obviously it's more expensive to maintain... honestly, it's not insignificant, and if they hadn't done it, it wouldn't have been a simple browser extension that could have done anything about it.
The other point is that I have a lot of friends who play on BGA who use the new lobby and think it's great. I think they're part of the silent majority of satisfied people.
BUT, when a player asked me if we could do something to redirect them to the old lobby, I felt there were enough users who were bothered by it to try and do something about it. Still, it's nicer when everyone's happy
@Gooorn: Regarding your suggestions, I have the impression that you're describing behaviors that are more server-side.
But maybe I don't understand exactly what you're describing, I admit I sometimes have a bit of trouble with English (thanks deepl
In any case, the extension only lets you modify things that are 100% browser-side.
Re: New lobby (integrated to game page)
I 100% agree with this.Tof63 wrote: ↑23 September 2024, 08:47 You have to remember, though, that despite everything, the BGA team has kept both versions of the lobby, and obviously it's more expensive to maintain... honestly, it's not insignificant, and if they hadn't done it, it wouldn't have been a simple browser extension that could have done anything about it.
And despite I prefer the old style lobby over new one, and despite i like human-controlled table creation and table management more than automatized or AI-managed, i still think that BGA is a great site and a great community.
edit. PS: Don't worry, if you ever have trouble with broken English feel free to ask me for some lessons.
Re: New lobby (integrated to game page)
Deux ans après, le nouveau lobby est toujours aussi mauvais. On nous avait dit : "Arrêtez de vous plaindre, on va vite l'améliorer & dans un an vous aurez oublié l'ancien & vous apprécierez le nouveau !" ... que nenni ! Cela fait deux ans que le nouveau lobby végète & n'est pas du tout optimisé. Ce n'est pas parce qu'il y a moins de critiques qu'elles n'existent pas. Deux ans que je suis passé de mille parties par an à une centaine à cause de ces mauvais changements. Obligé de passer par l'ancien lobby si on veut vraiment optimiser nos créations de parties. On visualise tout mieux, on a rapidement accès à toutes les options, on peut discuter entre participants avant de lancer la partie, on peut quitter, revenir, on ne perd pas de temps à trouver où se trouve quoi & où il faut cliquer. Ce nouveau lobby est une verrue de deux ans sur ce site qui est pourtant très bon. Je veux bien que les choses évoluent, mais seulement si c'est pour que ce soit en mieux, pas l'inverse.
- Atarian6502
- Posts: 2
- Joined: 23 June 2017, 23:00
Re: New lobby (integrated to game page)
I installed the extension but I can't find anywhere the option to force the classic lobby. Anybody can guide me?
Thank you
EDIT: Found it. For anybody else who is searching and can't find like me:
It is on the Miscellaneous parameters tab but not as on the published printscreens.
You actually need to enable the first option "Hyperlinks are not modified, the default lobby is used (usually the new one)."
Re: New lobby (integrated to game page)
If you have any ideas for better wording, please let me know.Atarian6502 wrote: ↑13 May 2025, 00:25I installed the extension but I can't find anywhere the option to force the classic lobby. Anybody can guide me?
Thank you
EDIT: Found it. For anybody else who is searching and can't find like me:
It is on the Miscellaneous parameters tab but not as on the published printscreens.
You actually need to enable the first option "Hyperlinks are not modified, the default lobby is used (usually the new one)."(seriously???)
This one was suggested to me by users who didn't find the previous one logical.