Any thoughts on C133: Soldier? If combined with gain Stone cards it can easily do 10+ points.
Thanks for the feedback. Had a few nasty losses where I thought I was doing well just for Soldier to pop out of nowhere and 2nd place leapfrog ahead. Wasnt suggesting it needs ban necessarily was just wondering about other's opinion, ive only seen it played 2 or 3 times in my games (I play with all decks so cards tend to not come up often).Ranior wrote: ↑03 October 2024, 02:17 As for Soldier, I don't think there's any good argument for banning it. Yes you can score quite a bit with it, but the cost to do so is very high--it's not that easy to generate a lot of stone and wood, and you're usually better off spending that stone and wood to do things on your farm. I've not seen many Soldier games even win to be honest, certainly not enough to think it needs a ban.
I agree completely.cranesflyhigh wrote: ↑08 November 2024, 09:14 In the current state I would much prefer that really bad cards that are mostly just blank or a trap be changed or removed. The top candidate for trap card imo is Future Building Site, which in 3 out of 3 games that I have seen it played resulted in the game being abandoned or the player playing it quitting, cause they did not understand that you are pretty much locked out of building rooms for a long time. At least it would need a text clarification, so games don't get ruined. Weak cards just dilute the draft. Cards like Loudmouth, Catcher, Minstrel or Elephantgrass Tower (just to name a few) are mostly duds that get left out of drafts anyway. I like niche cards for specific gameplans, but not cards that are so bad that you are better off not taking the action / paying the resource cost.