metagame: prestige and rankings

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Babz
Posts: 19
Joined: 01 August 2012, 16:24

metagame: prestige and rankings

Post by Babz »

hi there,

I think that the metagame should be improved with a few changes.

1 a display: the competition page better than saying "your are more prestigious than X % of players" should give your actual ranking.

2 prestige points should be changed. Being a master in a game should be rewarded more than 1000 (I am a master in no game so i am comfortable to say that) . master should be 5000 (as being in 10 best players), expert should be 1000, good player 250. That way it ll encourage players to play and improve in more games rather than focusing on getting a top 10 in one game.

3 Cut off between rankings should be adapted on types of game. To be fair it is allmost impossible to have 2000 elo in certain games (mostly with big luck factor). IMHO being a master means you know every subtleties of a game. For example i am number 2 player at Elfenland with 1850 elo, number 1 has 1870, number 3 has 1780 but i can assure you she definitely diserve to be called an Expert. No one has ever broken 1900 so 2000 is an urban legend. If i achieve 1900 i really think it would deserve the master title. I think that stands for a lot of games (cant stop, backgammon, yahtzee,, sobek, senet...).So cut off like 1650 for gp, 1750 for expert, 1900 for master would be more realistic and fair for those games.

4 last suggestion for every game should be created another trophy the All time best ELo achieved, displayed in the competition page, with a prestige reward like 5000. This would be kept even if the player is no more ranked

bye
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Oso
Posts: 701
Joined: 29 September 2011, 04:04

Re: metagame: prestige and rankings

Post by Oso »

Babz wrote:hi there,

I think that the metagame should be improved with a few changes.

1 a display: the competition page better than saying "your are more prestigious than X % of players" should give your actual ranking.

2 prestige points should be changed. Being a master in a game should be rewarded more than 1000 (I am a master in no game so i am comfortable to say that) . master should be 5000 (as being in 10 best players), expert should be 1000, good player 250. That way it ll encourage players to play and improve in more games rather than focusing on getting a top 10 in one game.

3 Cut off between rankings should be adapted on types of game. To be fair it is allmost impossible to have 2000 elo in certain games (mostly with big luck factor). IMHO being a master means you know every subtleties of a game. For example i am number 2 player at Elfenland with 1850 elo, number 1 has 1870, number 3 has 1780 but i can assure you she definitely diserve to be called an Expert. No one has ever broken 1900 so 2000 is an urban legend. If i achieve 1900 i really think it would deserve the master title. I think that stands for a lot of games (cant stop, backgammon, yahtzee,, sobek, senet...).So cut off like 1650 for gp, 1750 for expert, 1900 for master would be more realistic and fair for those games.

4 last suggestion for every game should be created another trophy the All time best ELo achieved, displayed in the competition page, with a prestige reward like 5000. This would be kept even if the player is no more ranked

bye
Well:

1st, you need membership, with it you can see all ranks (in your case, you're 81st with 35.000 prestige points).

2nd, the prestige count should be edited in other things. If you want to be in TOP 20, you should be FIRST in any game, or need two second places or four third places. In my opinion, is better four third places than 1 first place (because you know how to play more games).
You can see it in my profile, I'm not a PROFESSIONAL, but I've 67 games with +1600 ELO (yes, i know how to play ALL GAMES), but i've +24000 prestige... any people that get a 2nd place in one game got more prestige than my 67 games. It's nice?, no really..., but for me the prestige rank isn't important.

3rd, yes, but generally it happened because you play with anymore, if you've 1800, you play with people 1600 and LOSS. Another games hasn't lot of points because no one play (case Uncle Chestnuts, Polis or anothers). Generally people play TTA, Seasons, ROTG and another populars).

4th, i prefer another in GENERAL like:

- Get a trophy when you play X games: (in all games count).
- Get a trophy if you have all 1500/1600/etc:
- Get a trophy if you have X victories: (in all games).
- Get a trophy if you play at least X differents games.

And more...
User avatar
Babz
Posts: 19
Joined: 01 August 2012, 16:24

Re: metagame: prestige and rankings

Post by Babz »

hi
1 Thanks Oso, but I knew that, my point is that it could be directly seen better then scroll down X times before knowing. especially if you are rank 500

2 prestige rank is not important for you, like it isnt probably for most players, my point is to try to make it more attractive especially by increasing prestige for being an expert or master.

3 too great a Luck factor combined with elo process makes it highly unlikely to reach 2000 even if you are actually a "master" of the game

4 I agree on that. To add some meta trophies is a good idea to improve the metagame attractivity.
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