Very interesting data, with quite a bit of things coming as a shock to me (some of my favorite preludes are providing middle of the pack results).
Some thoughts and questions:
1 - Where I usually play, the perception is that the top tier corps are Point Luna and Vitor (+ Manutech and Poseidon at 4p). Evidently, I play with Venus and Colonies added (sometimes Turmoil, but seldomly). Would you say that opinion is simply wrong or is it expected that they get a big boost in win rate when Venus/Colonies are added? Would you be willing to take a swing as to how the entire corps power rankings shift when those expansions are added?
2 - IC has a high win rate, but is one of the least picked corps. I'm guessing it means it's not considered strong by the masses, and thus said masses don't drop its WR by playing it? Or is it that it is just picked when perfect conditions appear, which boosts its WR? I tend to like it very much with Media Group and Optimal Aerobreaking, or Advanced Alloys or when I can immediately play 40mc worth of building cards that give me good production, but that is not that common.
3 - Ecology Experts has a bad WR (23rd prelude out of 35), while Kelp Farming and Trees are among the best gen 1 cards (respectively #6 and #12 out of 158). Meanwhile, Fish is #131. What do you conclude based on that? High WR when it's paired with the right cards, bad otherwise? Or just bad? I reckon gen 1 Kelp Farming might be a result of 6 oceans (or 4 oceans + Inventrix/AT/SD), but gen 1 Trees are probably always paired with EE. If you get EE with Kelp/Trees and see an adversary with Ecoline, would you pivot to Birds instead?
4 - Any chance we can get stats on how often cards are consciently picked rather than randomly drawn? Some events are probably only played because they were drawn for free and you have Media Group, which speaks more about Media Group (and card draw engines) than the event itself.