Bonus time for extra turns?

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remilstl
Posts: 5
Joined: 15 August 2023, 22:53

Bonus time for extra turns?

Post by remilstl »

Original post got deleted as i pressed submit, dunno what happened, delete this one if it actually goes through.

Just got the pleasure of getting kicked off in my last turn of the game by a salty player with poor sportsmanship. I understand the need to play quickly but someturns take time.

I was playing a quadruple turn on Silver lake ( Eagle, hypnosis, determination map bonus) with a ton of birds played with barred owl hut and penguin pool in play, I dont understand how it can be expected to finish such a turn in a such a small amount of time if you take like a minute to think about your turn. it takes likes a second for each action to reach the server. Would it be possible to introduce some bonus time for some actions.

I am incredibly salty as it is definately not the first time it happened to me on longer turns, but im otherwise a reasonably fast player (probably like 17-18 minutes average).
remilstl
Posts: 5
Joined: 15 August 2023, 22:53

Re: Bonus time for extra turns?

Post by remilstl »

I know naming players is against TOS, but if you are curious he is my latest opponent.. and looking at his history it seems like he did the same thing to another player a month ago :)
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Chivvy
Posts: 30
Joined: 13 December 2020, 05:37

Re: Bonus time for extra turns?

Post by Chivvy »

If you dig into the forums you will see this topic comes up all the time. there is a 11 page thread still on the first page with the topic 'Expell Timer is a joke' which includes responses from the BGA version devolper. But the short answer is no you probably wont be getting extra time for bonus actions.
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Monkeyunit
Posts: 135
Joined: 11 September 2012, 10:30

Re: Bonus time for extra turns?

Post by Monkeyunit »

Its arena mode, timer is part of the deal there.
The question becomes how can you handle the time/situation better.
Perhaps don't try and use all those exta turns in one go but use one or two earlier.

Also, were they all needed or was it a situation of "win more" ?
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Jellby
Posts: 3545
Joined: 31 December 2013, 12:22

Re: Bonus time for extra turns?

Post by Jellby »

The time per turn is a restriction. If you can't find a move and execute it within the time, then you should do something else.

The requests for extra time in some particular turns is legitimate, the blaming on other players for expelling is not. Perhaps they already chose a suboptimal move in other turns because of the limited time, and think you're taking an unfair advantage.
Last edited by Jellby on 09 November 2024, 09:11, edited 1 time in total.
remilstl
Posts: 5
Joined: 15 August 2023, 22:53

Re: Bonus time for extra turns?

Post by remilstl »

I totally understand that the timer is part of the game, but being penalized because you need to press 40 buttons in a turn and that BGA is sluggish and takes 2 seconds with animations for every single action without any ability to turn off these animation( or premoving actions such as checking a box that would resolve all things automatically) is not a player taking too much time.

I exactly described my turn, I am curious to see how long you guys think it takes to execute such a turn. It's not like we can premove stuff like in other games too.. I didnt care at all bout the order in which i would get the appeal, or the cardsi would draw from my barrel owl hut, but I still have to lose a minute resolving these things for some reason. A minute per turn is too much, but the time bank is way to short if we are to be that strict about enforcing the rules.

Again, it was a quadruple turn, with card draws, and penguin pool, etc... at best it takes like a minute and a half for execution only, even if i'd be able to explain exactly..
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Meeplelowda
Posts: 3832
Joined: 14 March 2020, 10:31

Re: Bonus time for extra turns?

Post by Meeplelowda »

remilstl wrote: 06 November 2024, 00:21it is definately not the first time it happened to me on longer turns
I guess the first time wasn't enough, but clearly you now know many things:
1) the limitations of the interface;
2) the fact that there are players out that who will expel you at the drop of a hat; and
3) a fix for longer turns is not going to happen any time soon if ever (if you've read the other threads).

So what are you going to do with this information? One option is to continue to play with these settings in spite of all this, and just vent in the forums when it happens again (it will). No one can stop you from doing that.

But there are alternatives. I read about this issue before the first time I ever played and decided to play turn-based because I knew in advance that being new to the game I was likely to run out of time at some point given that even experienced players were running out of time.

You may not like the turn-based alternatives, but do you prefer the play/get expelled/vent option more? Some people get a cathartic rush out of venting. Or maybe you want your feeling of being aggrieved for being punished for a clunky interface to be validated? So maybe the answer is truly yes, you prefer the play/get expelled/vent option. I can't tell, but you seem smart enough to figure out what works best for you.
Last edited by Meeplelowda on 09 November 2024, 08:59, edited 1 time in total.
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Tisaac
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Joined: 26 August 2014, 21:28

Re: Bonus time for extra turns?

Post by Tisaac »

1) is likely to change in the near future, we are experimenting a new setting to choose animations speed in the MW alpha
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Meeplelowda
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Joined: 14 March 2020, 10:31

Re: Bonus time for extra turns?

Post by Meeplelowda »

Tisaac wrote: 09 November 2024, 08:08 1) is likely to change in the near future, we are experimenting a new setting to choose animations speed in the MW alpha
Great news. Until that happens, how should someone adapt to the current situation?
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Tisaac
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Joined: 26 August 2014, 21:28

Re: Bonus time for extra turns?

Post by Tisaac »

Meeplelowda wrote: 09 November 2024, 09:01
Tisaac wrote: 09 November 2024, 08:08 1) is likely to change in the near future, we are experimenting a new setting to choose animations speed in the MW alpha
Great news. Until that happens, how should someone adapt to the current situation?
Choose the adapted time speed
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