Pokémon skin for the game

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LiatKolink
Posts: 13
Joined: 01 July 2024, 05:10

Pokémon skin for the game

Post by LiatKolink »

I don't really like the original art as many people seem to agree, so I have decided to create a skin for the game based off Pokémon. Hope you like it. I could perhaps do other regions based off their regional PokéDex. If there's any error I've made, the code affects other games or any suggestion, please let me know. c:

Code: Select all

.stockitem:has(.card_shadow), .card_content{
background-image: url(https://i.imgur.com/DBqJsjf.png) !important;}

.chooserow_btn, .place, .takerow_btn{
background-image: url(https://i.imgur.com/mg4PkjY.png);}
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3p1cFr3nzy
Posts: 23
Joined: 03 October 2021, 17:54

Re: Pokémon skin for the game

Post by 3p1cFr3nzy »

The cards are really good - well done! I'll use these card skins in my future games given I was a big pokemon fan (not as much any more but still).

For Gen 2 you might need to be creative and maybe do some pokeballs/items given there are only 100 pokemon? I don't want to fully steal your idea but I'll try and do a Gen 3/4 remake of this idea just for the fun of it.

Again I appreciate the effort that went into this. :D
Marshmallox33
Posts: 1
Joined: 10 October 2024, 12:28

Re: Pokémon skin for the game

Post by Marshmallox33 »

How do you use this skin? I have no idea what I have to do with this code ^^
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Zanearijus
Posts: 1
Joined: 06 December 2024, 09:41

Re: Pokémon skin for the game

Post by Zanearijus »

Marshmallox33 wrote: 24 November 2024, 20:22 How do you use this skin? I have no idea what I have to do with this code ^^
You can paste the code here:
https://boardgamearena.com/preferences?section=advanced
User avatar
3p1cFr3nzy
Posts: 23
Joined: 03 October 2021, 17:54

Re: Pokémon skin for the game

Post by 3p1cFr3nzy »

LiatKolink wrote: 06 November 2024, 07:58 I don't really like the original art as many people seem to agree, so I have decided to create a skin for the game based off Pokémon. Hope you like it. I could perhaps do other regions based off their regional PokéDex. If there's any error I've made, the code affects other games or any suggestion, please let me know. c:

Code: Select all

.stockitem:has(.card_shadow), .card_content{
background-image: url(https://i.imgur.com/DBqJsjf.png) !important;}

.chooserow_btn, .place, .takerow_btn{
background-image: url(https://i.imgur.com/mg4PkjY.png);}
I've edited the code to fit ufm's new adaptation with a small twist (6th card now shows a pokeball where the pokemon has fainted - taken from gen IV games):

Code is:

Code: Select all

#gameaction_status_wrap>div>img{top:7px}.card:empty:not(.card_1){background-image:url(https://i.imgur.com/DBqJsjf.png);}

text-align:center;width:110px}.player_card_wrap.professional{width:100px}.playertablename{font-weight:700;height:24px;line-height:24px;text-align:center;white-space:nowrap}.cardspace.player_card_slot{margin-bottom:5px;position:relative}.cardspace.empty_slot{background-image:url(https://i.imgur.com/EnPGjyq.png)}.cardspace.empty_slot,.cardspace.last_slot{background-size:100% 100%;border-radius:8px;margin:5px;position:relative}.cardspace.last_slot{background-image:url(https://i.imgur.com/3THemDJ.png);font-size:35px;font-weight:700;line-height:102px;text-align:center;

width:66px}.arrow_slot.selectable_row{cursor:pointer;pointer-events:all;visibility:unset}.arrow_slot.selected_row{filter:drop-shadow(3px 3px 0 black) drop-shadow(3px -3px 0 black) drop-shadow(-3px 3px 0 black) drop-shadow(-3px -3px 0 black)}.arrow_slot>.row_arrow{background-image:url(https://i.imgur.com/I0kWrDG.png)};

Let me know if you have any issue with this new code. I'll try and change the row ending and arrow too some time later :D

Edit: Pokemon skin does not work for cards in your hand.
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