So, long story short, I've several prototype ideas that I believe are complete enough for play testing, but I new to the scene and looking for proper channels to get things going (group testers, outsourcing, publishing, etc).
I've had long been interested in, studied and dabbled in game mechanics, and am designing my own games for at least the past 10 years (started somewhere around 2012). Besides the aesthetics, I do believe I have at least 3 or 4 designs that are ready and playable, just shy of playtesting and finalising.
Any pointers on what I can do next?
I've had long been interested in, studied and dabbled in game mechanics, and am designing my own games for at least the past 10 years (started somewhere around 2012). Besides the aesthetics, I do believe I have at least 3 or 4 designs that are ready and playable, just shy of playtesting and finalising.
Any pointers on what I can do next?