Ackter wrote: ↑21 November 2024, 00:46
It may just be me, but I'm seeing a lot of high ELO players reject matches against lower ELO players - I assume either because they're scared of losing too much ELO if they happen to lose, or the ELO gain for beating a low player is too little to bother with.
Board games should be about having fun. Keep the competitive stuff to the Arena.
There are several reasons for this to happen. I'll list a few in no particular order.
1. There are several players on the site with a reputation for extreme toxicity, such as saying blocking should not be allowed. These players are very bad at the game and tend to have low ratings, so by declining games against low rated players people do not have to worry about being paired against them.
2. Higher rated players do not find facing players way below them to be a particularly great experience. Having one player obliterate another completely can be boring for the better player and overwhelming for the one getting wiped out.
3. Yes, there is some risk factor, which comes in 2 flavors. One is the luck factor in games, elo tends to get less reliable as the gap increases, in lower luck games the win/loss ratio is actually understated, the 100 player will never beat the 600. In higher luck games it's overstated, as blind luck will give them better shots at an absurd upset. The other is underrated issues, a new player may actually be experienced to the game but not to BGA, so are laddering up, so the high rated player isn't actually playing a game balanced by elo. If a 200 is actually 600 strength and paired vs a 600, the 600 player is playing with rating odds rigged against them.
In other words, higher rated players cancelling vs lower rated players is not inconsistent with the concept of having fun. It is in fact for a better experience that many players may do such a thing.