Zwilnik wrote: ↑23 November 2024, 15:25
I just played a real time game vs 3 opponents, which was going well and turns were set at 3 minutes per turn.
One player went over their turn time by a small amount (about 20 seconds maybe), but it was a pretty friendly game so it just carried on as normal.
However, every subsequent turn that player had. Their timer started at 20 seconds instead of 3 minutes, so they were constantly ending up at -20 seconds or so with the "skip turn" button showing.
Then when the same player managed to actually win the game, which involved a bunch of marine trades to get the required resources to build 2 cities, the game declared them as quitting because of timing out (at -40 seconds) and all of us winners.
This doesn't seem fair (despite me getting a 'win'). Is the constant 20 seconds per turn if you overrun a single turn a thing? or is it a bug?
You are misunderstanding how time works in real-time games. It sounds like you were on the Fast setting for Catan, which is +0:44 per turn (maximum 3:00). This does
not mean you get reset to 3 minutes every turn. It means the maximum amount of time you can ever have on the clock is three minutes. Only 44 seconds gets added back every turn. So if people are taking less than 44 seconds every turn, it will look like it is being reset to 3 minutes, but actually it is just adding 44 seconds to 2:19 or whatever and capping it at 3:00.
If you take more that 44 seconds consistently, you will start the following turns with less and less time on the clock.
Also, "the game" didn't declare them as quitting. This doesn't happen automatically on BGA. One of the other players in the game had to expel them. From that point on nothing anyone else did in the game was going to change the results. It was immediately a tie for all remaining players even though the game allows you to keep making moves. See move 452 below. jomille expelled grainfreak on the turn that gainfreak would have won apparently.
Move 441 :6:07:29 AM
grainfreak uses maritime trade: grain:2 → ore
Move 442 :6:07:37 AM
grainfreak uses maritime trade: lumber:4 → ore
Move 443 :6:07:49 AM
grainfreak raises a trade offer: lumber:2,wool:1 → grain:2
Move 444 :6:07:53 AM
jomille rejects this offer
Move 445 :6:07:53 AM
Zwilnik rejects this offer
Move 446 :6:07:54 AM
FruSeverin raises a trade offer: grain:2 → lumber:2,wool:1
Move 447 :6:07:56 AM
grainfreak has reached a deal with FruSeverin
⇌ FruSeverin gives grain:2 to grainfreak who gives lumber:2,wool:1 in exchange
Move 448 :6:08:08 AM
grainfreak uses maritime trade: grain:2 → ore
Move 449 :6:08:14 AM
grainfreak uses maritime trade: wool:4 → ore
Move 450 :6:08:20 AM
grainfreak upgrades a settlement to a city for grain:2,ore:3
Move 451 :6:08:29 AM
grainfreak plays Knight
Move 452 :6:08:29 AM
grainfreak is out of time, so jomille skips his/her turn
Move 453 :6:08:29 AM
grainfreak has quit the game and is going to lose this game whatever happens.
Move 454 :6:08:29 AM
You get lumber
You lose lumber
grainfreak moves the Robber
grainfreak steals from FruSeverin
grainfreak takes the Largest Army special card
The end of the game: jomille, FruSeverin and Zwilnik win!