Air drop algorithm

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Winn81
Posts: 190
Joined: 11 October 2022, 04:43

Air drop algorithm

Post by Winn81 »

I'm playing Sainte-Mère-Eglise scenario. You pick one target hex. Does anyone know the exact algorithm BGA uses to determine where the troops land?
"Do your best, have fun, and do not cry" -Major General Winn81
Memoir '44 Champion: WW16, WW17, BGG 36, BEWOLF 3, BEWOLF 5, BGA 11, BGA 12, COOL 7, 5 x BoB, Jolt 4, US Open ‘23, '24, '25, WBC ‘25, Champion Trophy '24
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jeroenh
Posts: 135
Joined: 20 January 2021, 15:38

Re: Air drop algorithm

Post by jeroenh »

Yes, the airdrop function is defined here as using the RandomWalk algorithm:

https://github.com/bga-devs/bga-memoir/ ... it.php#L65

The Sainte-Mère-Eglise scenario file defines the paramaters of 4 units, with a range of 4:

https://github.com/bga-devs/bga-memoir/ ... se.php#L39
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