This complaint references mixed map games, of course, as in same map games, everyone would have Silver Lake, and have the same advantages.
So in reference to the implied complaint about Silver Lake in mixed map multiplayer: Once you’ve played 20 games or more, you should know how to leverage all of the maps. There are too many threads here and on BGG saying “but Determination, free build actions, and 2 reputation points on the map make Silver Lake too strong” when there are other maps that can ramp up their advantages much faster, like Outdoor Areas (quick large animals or quick upgrade between first break) and Ice Cream Parlors (quick and insane income disparity given some tile-laying sponsors in your starting hand or on the card row, unlockable pouch income potentially yielding 2-4 appeal every break). People complain about Silver Lake winning with a double Determination but not about Ice Cream Parlors triggering endgame during break via Pouch before other players have their endgame plays ready.
Every map also has certain cards that synergize very well with their strategies, such as Native Lizards with Hollywood Hills, and you learn to look for these synergies in your starting hand or to snap from the card row when you’ve played all the maps.
When you’re playing a multiplayer game, you want to look for your strengths, and your opponents’ weaknesses, and not feed your opponents’ strengths, which in competing with Silver Lake means triggering first break early so they don’t get to use a bunch of free build actions (kiosk, pavilion, pavilion, kiosk, pavilion, etc.)