BGA should be better than the physical game

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aileum
Posts: 1
Joined: 26 February 2025, 11:17

BGA should be better than the physical game

Post by aileum »

The physical game is hard to read and keep track of because it tries to compress a lot of info into a handful of physical objects. BGA's version should be easier to read and understand via a new main layout or a sidebar tracker or something. There's no reason to port difficult physical design to difficult digital design.

Also why does the turn tracker resolve so slowly and prompt users for invalid actions?
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jak0g
Posts: 2
Joined: 22 March 2021, 03:47

Re: BGA should be better than the physical game

Post by jak0g »

If you have specific, concrete suggestions of improvements, I would urge you to file feature requests for the game:

https://boardgamearena.com/bugs?sort=la ... &game=2203

The developer has been very good about responding to feedback and making improvements, but it would help if you're able to articulate what parts of the game are hard to read, why do you find them hard to read, what specifically should be done to improve them, what details you think should be included in a new layout/tracker, etc.
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alicebob
Posts: 20
Joined: 10 November 2020, 09:38

Re: BGA should be better than the physical game

Post by alicebob »

> There's no reason to port difficult physical design to difficult digital design.

There might be contractual obligations. In other games they apparently can only implement the official rules for that reason.
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