Google Chrome, Firefox & Opera Extension

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buu441
Posts: 147
Joined: 12 March 2022, 06:52

Re: Google Chrome and Firefox Extension

Post by buu441 »

The end game summary for The White Castle is not readable in dark mode. In default mode, the display is black text on a white background popup. In dark mode, the text also becomes white, but the background of the popup doesn't change, so it becomes impossible to read.
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Infi220
Posts: 83
Joined: 19 June 2016, 04:28

Re: Google Chrome and Firefox Extension

Post by Infi220 »

Tof63 wrote: 26 February 2025, 11:20 Yes, I did fix the root cause in the new version of the extension.
The css fix I gave you is temporary, it's not what's in the new version of the extension.
I meant that the extension sets the width for #right-side-first-part to 240px in rightMenu.css which seems to be the root cause as it overrides the width specified in the BGA style. The fix for Planet Unknown was done in darkThemeGames.ts by adding an exception that overrides the width again with 350px. So, I'm curious why rightMenu.css sets the width to 240px instead of simply using whatever value comes from BGA CSS.

As for the in-game chat, what do you think about making it automatically slide down when it's in the collapsed state and inactive? It could then slide up on mouse-hover or when a new message is received. This way it wouldn't obstruct the bottom part of the screen.
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Tof63
Posts: 582
Joined: 24 March 2020, 20:25

Re: Google Chrome and Firefox Extension

Post by Tof63 »

buu441 wrote: 26 February 2025, 19:44 The end game summary for The White Castle is not readable in dark mode. In default mode, the display is black text on a white background popup. In dark mode, the text also becomes white, but the background of the popup doesn't change, so it becomes impossible to read.
Thanks for the report, it will be fixed in next version!
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Tof63
Posts: 582
Joined: 24 March 2020, 20:25

Re: Google Chrome and Firefox Extension

Post by Tof63 »

Infi220 wrote: 26 February 2025, 19:53 I meant that the extension sets the width for #right-side-first-part to 240px in rightMenu.css which seems to be the root cause as it overrides the width specified in the BGA style. The fix for Planet Unknown was done in darkThemeGames.ts by adding an exception that overrides the width again with 350px. So, I'm curious why rightMenu.css sets the width to 240px instead of simply using whatever value comes from BGA CSS.
Is was to manage this feature: https://en.doc.boardgamearena.com/Chrom ... ating_menu
But as I said, the root cause is fixed and the width is no longer set to 240px in the new version of the extension.
Infi220 wrote: 26 February 2025, 19:53 As for the in-game chat, what do you think about making it automatically slide down when it's in the collapsed state and inactive? It could then slide up on mouse-hover or when a new message is received. This way it wouldn't obstruct the bottom part of the screen.
I'll see what I can do, I promise nothing ;)
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Tof63
Posts: 582
Joined: 24 March 2020, 20:25

Re: Google Chrome and Firefox Extension

Post by Tof63 »

Version 1.11.4 is available ... and I published a version 1.11.5 :D

In this new version, I've modified the News Feed feature, which now allows you to filter the content of your News Feed so that it only shows messages from your groups (which includes groups you've subscribed to, but also groups from games you play). This is still a beta feature, so I look forward to your feedback.
In this version, the dark mode has been fixed for :
- The White Castle
- Can't Stop
- Pyramido

Have a nice day !
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nik592
Posts: 1389
Joined: 16 October 2022, 13:54

Re: Google Chrome and Firefox Extension

Post by nik592 »

Hadn't seen this before today, but just wanted to say, it's SUCH a good idea to have this message in the bug reporting screens. Kudos!

Image
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Tof63
Posts: 582
Joined: 24 March 2020, 20:25

Re: Google Chrome and Firefox Extension

Post by Tof63 »

nik592 wrote: 01 March 2025, 01:21 Hadn't seen this before today, but just wanted to say, it's SUCH a good idea to have this message in the bug reporting screens. Kudos!

Image
Thanks 😊

In fact I noticed that some bug reports were about dark mode for exemple, so ... 😅
Randver
Posts: 10
Joined: 08 April 2020, 02:31

Re: Google Chrome and Firefox Extension

Post by Randver »

It appears there is an issue with the game Setup and dark mode. There is a box over the area where your hand cards are and you're unable to access them, if I turn dark mode off there is no issue.

Regicide has an issue with being able to see the enemy health because of dark mode (left side of upper card).

And my mouse and finger thank you for the ability to reset the hidden games. :D
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Tof63
Posts: 582
Joined: 24 March 2020, 20:25

Re: Google Chrome and Firefox Extension

Post by Tof63 »

Randver wrote: 02 March 2025, 17:02 It appears there is an issue with the game Setup and dark mode. There is a box over the area where your hand cards are and you're unable to access them, if I turn dark mode off there is no issue.

Regicide has an issue with being able to see the enemy health because of dark mode (left side of upper card).
Thanks for the reports!
For Regicide, the extension makes the background a little more darker and that's why it's less readable, i will remove this for this game.
Randver wrote: 02 March 2025, 17:02 And my mouse and finger thank you for the ability to reset the hidden games. :D
You're welcome :)
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Infi220
Posts: 83
Joined: 19 June 2016, 04:28

Re: Google Chrome and Firefox Extension

Post by Infi220 »

Thanks again for your excellent work. I'm so impressed with your extension that I posted a review in the Google store, which is something I almost never do.

Btw, there are a couple of inconsistencies in the chat window between the dark and light mode. I marked them with red arrows:
https://ibb.co/cjXJ1KN
https://ibb.co/LLN0ypZ
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