frequency of die symbols

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RolandtheLoser
Posts: 3
Joined: 05 October 2022, 13:39

frequency of die symbols

Post by RolandtheLoser »

How often do the die symbols appear on each of the 3 dice?

a) red light
b) 1 green light
c) 2 green lights
d) tools

Thanks, Rolandtheloser
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Jellby
Posts: 3546
Joined: 31 December 2013, 12:22

Re: frequency of die symbols

Post by Jellby »

According to the rules summary:
1 red light
1 one green light
1 two green lights
1 halt sign
2 tools
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AxeCrazy
Posts: 90
Joined: 15 March 2014, 01:07

Re: frequency of die symbols

Post by AxeCrazy »

Jelby is right
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AxeCrazy
Posts: 90
Joined: 15 March 2014, 01:07

Re: frequency of die symbols

Post by AxeCrazy »

on request of the publisher the die changed to
1 red light
1 one green light
2 two green lights
1 halt sign
1 tools
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jwanders
Posts: 16
Joined: 03 June 2024, 15:38

Re: frequency of die symbols

Post by jwanders »

Looks like the rules wiki (and thus the rules on the game page) still say 2 tool faces not 2 "🟢🟢" faces. I was about to change it there but decided perhaps I best leave it to someone with a more direct understanding of the implementation, in case it's changed back since this forum post was made.

Also, I played my friends copy of "Streetcar" and it had a very different phase 2 movement mechanic. Both seem interesting--any chance of implementing the other as an optional mode on BGA?
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Strode
Posts: 296
Joined: 18 April 2020, 04:49

Re: frequency of die symbols

Post by Strode »

Mayfair Streetcar edition
During the second part of the game, each player can move a
maximum of what the previous player moved + 1 space. So if
the preceding player moved 2 spaces, the next player can move
3, and the next player can move 4.
The first player to move his streetcar can only move 1 space.

Stop signs still must be obeyed, which knocks the current number down. Also, you can move less than allowed to lower the amount the next player can move.

This seems interesting - better than the dice - but I know it's tough to program a whole new system.
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jwanders
Posts: 16
Joined: 03 June 2024, 15:38

Re: frequency of die symbols

Post by jwanders »

Strode wrote: 01 July 2025, 16:56 Mayfair Streetcar edition
During the second part of the game, each player can move a
maximum of what the previous player moved + 1 space. So if
the preceding player moved 2 spaces, the next player can move
3, and the next player can move 4.
The first player to move his streetcar can only move 1 space.

Stop signs still must be obeyed, which knocks the current number down. Also, you can move less than allowed to lower the amount the next player can move.

This seems interesting - better than the dice - but I know it's tough to program a whole new system.
Yes! That was it. Means you actively try to avoid stations you don't need to stop at during the built phase. With the dice, it seems to me that the wrench and "H" cancel out so the number of other stations is largely immaterial.
spotlight7
Posts: 4
Joined: 08 April 2023, 02:34

Re: frequency of die symbols

Post by spotlight7 »

These were the Mayfair rules and I would much prefer them. Finishing your track first and making it efficient should count for something, but currently it counts for very little.
xxjayxx
Posts: 1
Joined: 25 October 2021, 00:07

Re: frequency of die symbols

Post by xxjayxx »

I do enjoy this game but the dice at the end does seem a bit off, unsure how it could be better but the route building is so fun then it kind of just drags at the end. It could be from people still learning the game so there isn't the tension maybe.
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