schulni wrote: ↑04 April 2025, 16:49
I mean, I guess, but OP is talking about having his clock go into the negative once. You rightly get a karma ding for that but it's hardly manipulating the game unfairly. Taking a little extra time once has close to zero bearing on winning or losing.
You don't get a karma penalty for going overtime. You get it if you are expelled, but not otherwise.
At which point is the "a little extra time" too much? Is 30 seconds too much and you're allowed to expel? Is 1 minute too much? Is 5 minutes too much? The obvious answer is that running your time down to 0 is fine, and one second more is too much. That's the only hard line available and the only one we can use.
There are any number of reasons that could happen, many unrelated to actually thinking about the game (someone knocks at your door, you get a phone call, your game freezes, your internet crashes etc.).
There are any number of reasons to expel someone with negative time that do not mean you're trying to get a "cheap win". You joined a game expecting it to last some amount of time as advertised, but your opponent is playing too slow, and you have to leave. You tried hard not to run out of time, sometimes choosing suboptimal moves, your opponent took advantage of them and then ran out of time. Don't attribute malicious reasons to someone running out of time, or to someone expelling someone out of time, it's just part of the game.