When I play, it's mostly turn-based games. My understanding is that you get the time increment added to your clock every time it becomes your turn, even if it's for a quick micro-turn during someone else's turn.
Is it possible that in a real-time game, you might not get the full time increment added to your clock for these micro-turns?
I've seen some examples in Catan: Cities and Knights, but I thought I would ask in a more general forum just in case this can happen in other games. The case I've noticed is when player A draws a fifth progress card after player B rolls the dice.
In a turn-based game, player A's clock is incremented by the usual amount and then begins counting down until they discard the extra card. An example of this is in this game at move 359.
I've noticed in a fast real-time game, player A's clock did not receive an extra 45 seconds and began counting down from whatever it was. An example of this is in this game at move 293.
Is something like this possible in other games? Does the game actually know whether it it is running as a real-time or turn-based game and can they have other differences as well?
Is it possible that in a real-time game, you might not get the full time increment added to your clock for these micro-turns?
I've seen some examples in Catan: Cities and Knights, but I thought I would ask in a more general forum just in case this can happen in other games. The case I've noticed is when player A draws a fifth progress card after player B rolls the dice.
In a turn-based game, player A's clock is incremented by the usual amount and then begins counting down until they discard the extra card. An example of this is in this game at move 359.
I've noticed in a fast real-time game, player A's clock did not receive an extra 45 seconds and began counting down from whatever it was. An example of this is in this game at move 293.
Is something like this possible in other games? Does the game actually know whether it it is running as a real-time or turn-based game and can they have other differences as well?