Something must be changed urgently! Recently i got several very unpleasant experiences like this, which ruin a lot of the fun of BGA:
A turn-based game with 4 players starts. Even though everone makes moves regularly several times a day, after 60% of the game one player exceeds his time limit. The person who created the game/tournament has probably underestimated how many turns this game takes and set the time limit unrealisticly and too low.
After 80% of the games another player goes overtime. But no one complains and the game is progressing quick&fluidly.
Then when 90% of the game is finished, 1 of the 2 Ps not overtime, let's call him Skippy, sees, that he is surely loosing this game and decides to skip another P's just a few turns before the natural end. Thus he destroys the game and makes hours of playtime by the other player obsolete. 3 player have invested time and thought over weeks and were looking forward to how the game will turn out, and then 1 * is making it all obsolete.
And what's even worse: BGA rewards such anti-social behaviour by declaring Skippy the winner and give him extra points, while one of the sincere players gets a penalty! This is so injust! Thsi must stop! BGA must change the rules, ! It cannot be that anti-social bevaiour, which is supe rfrustrating for all other playwers, even gets rewarded by the BGA system!
Something similar to this has hapenned severalt times to me recently, especially in multiplayer tournament games. it`s not a rare exception.
It's even fun to play a tournament game anymore, if you know there is a 30% chance, that some * will be destryoing the whole game shortly before the end when he sees he will be loosing.
The option of skipping s.o.s turn and thus end the game prematurely should be removed completely, or only be allowed if the majority of players agree, or if s.o. excedes his time more than 2 the timed budget.
*Moderator edit: please refrain from swearing on BGA, this is a family-friendly platform.
A turn-based game with 4 players starts. Even though everone makes moves regularly several times a day, after 60% of the game one player exceeds his time limit. The person who created the game/tournament has probably underestimated how many turns this game takes and set the time limit unrealisticly and too low.
After 80% of the games another player goes overtime. But no one complains and the game is progressing quick&fluidly.
Then when 90% of the game is finished, 1 of the 2 Ps not overtime, let's call him Skippy, sees, that he is surely loosing this game and decides to skip another P's just a few turns before the natural end. Thus he destroys the game and makes hours of playtime by the other player obsolete. 3 player have invested time and thought over weeks and were looking forward to how the game will turn out, and then 1 * is making it all obsolete.
And what's even worse: BGA rewards such anti-social behaviour by declaring Skippy the winner and give him extra points, while one of the sincere players gets a penalty! This is so injust! Thsi must stop! BGA must change the rules, ! It cannot be that anti-social bevaiour, which is supe rfrustrating for all other playwers, even gets rewarded by the BGA system!
Something similar to this has hapenned severalt times to me recently, especially in multiplayer tournament games. it`s not a rare exception.
It's even fun to play a tournament game anymore, if you know there is a 30% chance, that some * will be destryoing the whole game shortly before the end when he sees he will be loosing.
The option of skipping s.o.s turn and thus end the game prematurely should be removed completely, or only be allowed if the majority of players agree, or if s.o. excedes his time more than 2 the timed budget.
*Moderator edit: please refrain from swearing on BGA, this is a family-friendly platform.