I started playing Jelly Monster Lab recently and think it’s quite fun, but in my opinion, it needs a couple of changes to be even better.
Indicator Needed
When it’s the next player’s turn, there’s no clear indication other than the timer at the top switching from one player to the other. It would really help to have a highlight on the card the player is occupying when it’s their turn, like in other games. Too many times, both I and others I’ve played with haven’t noticed it was our turn because the change is too subtle.
Slow Switching
The next point I have is that when you do finally realize it’s your turn and you move to another card, the button in the top left corner of the stack takes forever to load. At first, I thought it was a bug, but it seems to be a conscious design choice. It slows the game down and causes irritation, especially for players who prefer a faster pace.
Does anyone else relate?
Indicator Needed
When it’s the next player’s turn, there’s no clear indication other than the timer at the top switching from one player to the other. It would really help to have a highlight on the card the player is occupying when it’s their turn, like in other games. Too many times, both I and others I’ve played with haven’t noticed it was our turn because the change is too subtle.
Slow Switching
The next point I have is that when you do finally realize it’s your turn and you move to another card, the button in the top left corner of the stack takes forever to load. At first, I thought it was a bug, but it seems to be a conscious design choice. It slows the game down and causes irritation, especially for players who prefer a faster pace.
Does anyone else relate?