In games, folk will often leave BGA when the game is done, but the system is finalising the position.
In 6Nimmt!, often folk will leave, but they have one final decision to make after final cards have been selected.
Suggestion: Make this final decision random if the player times out and complete the game. It will save a significant amount of disappointment from "abandoned games".
Example game:
https://boardgamearena.com/table?table=667286788
In 6Nimmt!, often folk will leave, but they have one final decision to make after final cards have been selected.
Suggestion: Make this final decision random if the player times out and complete the game. It will save a significant amount of disappointment from "abandoned games".
Example game:
https://boardgamearena.com/table?table=667286788