Say that I am trying to create a new game for others to join, and I select a "Turn-Based" game.
Then in the "Game Speed" selection area, I select "2 moves per day."
What exactly (and I mean exactly) does this mean, and exactly how does it (the timer/clock) work for each player to make their move?
My thoughts, but not sure ...
For example, if I select "2 moves per day," does that mean each player is required to make "2 moves" (at least) within a 24-hour period? (And if so, when exactly does this 24-hour period, start?)
Or if I select "2 moves per day," does this mean you must make one move every 12 hours (24 hours divided by "2" equals 12 hours) ?
And the timer starts exactly when the player-before-you, has completed their last move? Or when does the timer/clock start for the next player ?
(And following this same concept ... Does selecting "3 moves per day" mean you must make one move every 8 hours (24 divided by 3 = 8) ?
Detailed response(s) please. Include a 2, AND a 3 "moves per day" example, in your response please.
Any developers reading this ... please respond/answer.
Thank you everyone.
Then in the "Game Speed" selection area, I select "2 moves per day."
What exactly (and I mean exactly) does this mean, and exactly how does it (the timer/clock) work for each player to make their move?
My thoughts, but not sure ...
For example, if I select "2 moves per day," does that mean each player is required to make "2 moves" (at least) within a 24-hour period? (And if so, when exactly does this 24-hour period, start?)
Or if I select "2 moves per day," does this mean you must make one move every 12 hours (24 hours divided by "2" equals 12 hours) ?
And the timer starts exactly when the player-before-you, has completed their last move? Or when does the timer/clock start for the next player ?
(And following this same concept ... Does selecting "3 moves per day" mean you must make one move every 8 hours (24 divided by 3 = 8) ?
Detailed response(s) please. Include a 2, AND a 3 "moves per day" example, in your response please.
Any developers reading this ... please respond/answer.
Thank you everyone.