Visual Improvements Suggestion for Hearts (Card Passing & Design)

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magnum108
Posts: 56
Joined: 09 February 2022, 22:14

Visual Improvements Suggestion for Hearts (Card Passing & Design)

Post by magnum108 »

In most online versions of the Hearts game, there’s a helpful feature that clearly highlights the three cards passed to you by an opponent during the passing phase. These cards are usually shown slightly apart from the rest of your hand, making it easy to identify them at a glance.

However, in the current version of Hearts on the BGA platform, the three received cards are immediately mixed into your hand, without any visual distinction. As a result, it’s often difficult to quickly see which cards were just passed to you.

Would it be possible to improve this visual aspect? For example, by temporarily highlighting the received cards or displaying them separately for a few seconds — similar to how it’s handled in other online versions of Hearts (see examples below)?
Image

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And one more request:
Would it be possible to slightly increase the size of the cards in the player’s hand and use a more visually appealing card design?
Please take a look at the examples below — other classic card games on BGA feature clearer sizing and more polished, attractive card visuals.
Image
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ufm
Posts: 2039
Joined: 06 January 2017, 08:38

Re: Visual Improvements Suggestion for Hearts (Card Passing & Design)

Post by ufm »

magnum108 wrote: 04 June 2025, 05:32 In most online versions of the Hearts game, there’s a helpful feature that clearly highlights the three cards passed to you by an opponent during the passing phase. These cards are usually shown slightly apart from the rest of your hand, making it easy to identify them at a glance.

However, in the current version of Hearts on the BGA platform, the three received cards are immediately mixed into your hand, without any visual distinction. As a result, it’s often difficult to quickly see which cards were just passed to you.

Would it be possible to improve this visual aspect? For example, by temporarily highlighting the received cards or displaying them separately for a few seconds — similar to how it’s handled in other online versions of Hearts (see examples below)?
Image
If you have any suggestions, please use https://boardgamearena.com/bugs to make tracking the issues easier.
magnum108 wrote: 04 June 2025, 05:32 Would it be possible to slightly increase the size of the cards in the player’s hand and use a more visually appealing card design?
Please take a look at the examples below — other classic card games on BGA feature clearer sizing and more polished, attractive card visuals.
Image
Alternative card sprites are already available from the preference option list.
In fact, users insisted on keeping the current sprite as the default option: https://boardgamearena.com/group?id=1224870
FrankJones
Posts: 2441
Joined: 30 June 2024, 00:24

Re: Visual Improvements Suggestion for Hearts (Card Passing & Design)

Post by FrankJones »

Personally, I find those alternate cards Horrible :)

But I'll quickly upvote a suggestion to have the passed cards highlighted.

Also, The 2 of clubs being played INSTANTANEOUSLY before I can even look at what I was passed is REALLY frustrating. I'll make a suggestion in the forum.
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SynthZ
Posts: 10
Joined: 15 October 2023, 02:25

Re: Visual Improvements Suggestion for Hearts (Card Passing & Design)

Post by SynthZ »

They all look better than what we have right now, this is such a easy game to improve graphically, come on guys, do it.
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