This boggles my mind every time - why do I need to wait for other players to choose mama and papa options before I can choose mine? This delays the start of the game, especially in turn-based mode it can take days just to finish the initial set up.
In Wingspan this step is simultaneous for all players and works perfectly. Maybe this can be implemented in Viticulture too? I suppose this is how it would be done in physical game too.
Similarly, drawing visitor cards in autumn (I might be wrong about this one, but it's also done in players order, I think?).
In Wingspan this step is simultaneous for all players and works perfectly. Maybe this can be implemented in Viticulture too? I suppose this is how it would be done in physical game too.
Similarly, drawing visitor cards in autumn (I might be wrong about this one, but it's also done in players order, I think?).