Hi all. I know, i'm not a contributor for the game, so i'm probably one of the people not authorized to talk.
But it is lot of time i'm here in BGA and i see that the server lost his reliabilty for the games.
Lot of small errors, in several games the moves you send are not correctly interpretated from the server and we see "fallbacks" with weird behaviours, most of time harmless ones, sometimes critical.
This server crisis is incrementing very fast in this last month. We know there was a change of software paradigms, but, really, perhaps this transformation is not ... "perfect".
I think that part of the problems is that there are too many nice add-ons that create crisis. The CSS personalization cannot be a good thing in a distribuite-asyncronous system, is a lot of work for the server and resources that are not for the games, probably a too big price for the personalization of the 0,1% of the players interface, for example.
I'm sure that all you, BGA owners and BGA administrators, are completely aware of problems, but sometimes is useful show up the obvious and the well-knew. People play but is not so happy. If games continue to be not reliable, the fun decrease quickly.
I'm one that love this site, a poor one unfortunately for you (and for me), so pls accept this critic with the idea that came from the heart and from the mind of a web programmer (even if in rails and not in php)
Thanks for your work. I hope you can manage the problems before the mechanism crack definitely.
And i know, my english is not my best quality, so i hope i've trasmitted you my thoughts correctly, or at least the inner spirit of my message.
But it is lot of time i'm here in BGA and i see that the server lost his reliabilty for the games.
Lot of small errors, in several games the moves you send are not correctly interpretated from the server and we see "fallbacks" with weird behaviours, most of time harmless ones, sometimes critical.
This server crisis is incrementing very fast in this last month. We know there was a change of software paradigms, but, really, perhaps this transformation is not ... "perfect".
I think that part of the problems is that there are too many nice add-ons that create crisis. The CSS personalization cannot be a good thing in a distribuite-asyncronous system, is a lot of work for the server and resources that are not for the games, probably a too big price for the personalization of the 0,1% of the players interface, for example.
I'm sure that all you, BGA owners and BGA administrators, are completely aware of problems, but sometimes is useful show up the obvious and the well-knew. People play but is not so happy. If games continue to be not reliable, the fun decrease quickly.
I'm one that love this site, a poor one unfortunately for you (and for me), so pls accept this critic with the idea that came from the heart and from the mind of a web programmer (even if in rails and not in php)
Thanks for your work. I hope you can manage the problems before the mechanism crack definitely.
And i know, my english is not my best quality, so i hope i've trasmitted you my thoughts correctly, or at least the inner spirit of my message.