Why no undo?

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prsmith59
Posts: 3
Joined: 09 May 2024, 18:04

Re: Why no undo?

Post by prsmith59 »

MaryJoNotMary wrote: 03 October 2024, 05:03 Agree, I like the way Ark Nova does it where you can undo your turn until the point that you did something like draw a card that obviously can't be reversed. I recently messed a game up when I realized I was making wines for the wrong order, and even though I hadn't completed making both wines, it wouldn't let me cancel my turn and start over. That kind of thing is just so frustrating.

I also once accidentally passed at the beginning of winter thinking it was still summer. which put me behind that that game a considerable amount. A lot of games will ask you to confirm actions like passing in winter when you still have workers when it's something players so rarely will do purposely. It's not hard to make a mistake like this in turn-based games if you mistake one game for another.
Hail_TX wrote: 23 February 2024, 23:23 For solo I would agree but not for multiplayer games. A card layed is a card played in multiplayer.
:D :D :D :D Yep I agree
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Golgotha
Posts: 8
Joined: 06 February 2014, 08:29

Re: Why no undo?

Post by Golgotha »

Definitely needs an undo. The combinations of actions can get quite complex and it's easy to make mistakes, especially with the summer and winter cards when using the bonus action.

So to all you guys that say it doesn't need it, I say to you, just carry on enjoying your wins but remember that it's not always your skill. Frequently it's the complexity and awkwardness of the game environment, especially on mobile devices.

Peace

Andrew.
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The_General_
Posts: 19
Joined: 14 February 2024, 00:09

Re: Why no undo?

Post by The_General_ »

Agreed this needs an undo option.
Sometimes things are not obvious until you start making your move.
A couple of times I've played a double visitor move but been disallowed to play the second card for unknown reasons. But if I couldn't play the second card then I'd have preferred to do something else instead...but now I can't because undo doesn't work. Pretty frustrating. It's like playing at that friend's house who is a stickler for the rules but he doesn't explain the rules to you until you've broken them, and then he won't let you take some move back because he wants to win :cry:
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hopeful vega m
Posts: 23
Joined: 21 December 2024, 12:46

Re: Why no undo?

Post by hopeful vega m »

The_General_ wrote: 12 February 2025, 01:24 Agreed this needs an undo option.
Sometimes things are not obvious until you start making your move.
A couple of times I've played a double visitor move but been disallowed to play the second card for unknown reasons. But if I couldn't play the second card then I'd have preferred to do something else instead...but now I can't because undo doesn't work. Pretty frustrating. It's like playing at that friend's house who is a stickler for the rules but he doesn't explain the rules to you until you've broken them, and then he won't let you take some move back because he wants to win :cry:
Haha, loled at the picture you painted :) Very accurate though. Normally it wouldn't allow to play the second card if you don't have ability to use it's effect, like no money/wine/etc to pay for the effect.
But the point still stands valid, undo button should really be there.
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KuWizard
Posts: 327
Joined: 24 May 2018, 14:10

Re: Why no undo?

Post by KuWizard »

Hi everyone. BGA forums are not the best place to suggest anything to any game. Bugs/suggestions are. Could we please all open https://boardgamearena.com/bug?id=39387 and continue to discuss it there?
upd: this is already implemented in the Viticulture Tuscany project and will be moved to the main project as soon as alpha game will be stable enough
upd2: done :)
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