Agreed on all points.RazorOz wrote: ↑30 August 2025, 09:59 It's arguably even worse for games primarily not played at 2 player, because you are even more likely to have repeat opponents.
I'd echo what the majority have said, it's nonsense to be applied virtually immediately, and the reducer to be so exponentially harsh, you could be 50:50 to win and win 7 consecutive games vs players regularly.
If it has to exist it should be much less harsh, and probably shouldn't even kick in at all until about 7 wins, let out max out at 100% then. But really I'd prefer it just didn't exist at all. One of the problems with this system is it rewards not playing, and punishes frequent players, which should kind of go against what the site wants, I've noticed in some games the real best players aren't #1 anymore, because they play regularly and get bodied by the reducer, whereas the players who maintain #1 play a few games every 60 days so it doesn't affect them. That's not really encouraging a healthy system, because if everyone did that there would be no site, as games wouldn't start.
It's also kind of ironic, because in the long thread on this, it's stated one of their goals was to stop players seeing ELO as a trophy and sitting on #1, but instead they've created a system that does exactly that.
For the record I also think ELO decay is a bad idea too, problem is it will be very hard to get right. Say someone is the best player at a game, but then goes travelling for 6 months and doesn't play, if you decay their ELO it will be silly, and defy the point of ELO in the first place, to help people find games of players of roughly equal level, if that player then ends up having to work their way from the bottom again.
Good news is, there is no Elo decay. We do get removed from the visible ELo leaderboard after 60 days of inactivity, which I think is reasonable. And, yes, a player can just play one ranked game against a low rated opponent, take an easy win, and get back on the leaderboard for another 60 days - but that also gives more active players an opportunity to pass that player.
As for the decreased Elo for consecutive wins against the same opponent - I just wish a warning would pop up before the game starts with an option to opt out of the game.

