So my husband and I just played Through the Ages: A New Story of Civilization. The tutorial was great but a lot to learn. During our first game, I got stuck because I bid on a historic territory and apparently didn't have what I needed to pay for it. (my mistake but I didn't know) And yes, it takes me a bit to learn a new game. I lost 20 reputation points.
My suggestion would be for at least the harder games for there to be a newbie option to choose when doing the first game or call it something else but then no penalty for if you get stuck and time has to run out. (I clicked everything, went back one screen and didn't resolve my problem) All we could do was let the time run out and have my husband boot me. Or maybe an option to have both players agree to quit with no penalty although that kind of penalizes him too.
I wouldn't want to encourage quitting but I take several times to learn the harder games. I wouldn't play a game I didn't know with a stranger because of that. Once you learn the game you obviously wouldn't want to pick that option but perhaps it would encourage more people to try new games.
There are many games still want to try but this is kind of a deterrent.
My suggestion would be for at least the harder games for there to be a newbie option to choose when doing the first game or call it something else but then no penalty for if you get stuck and time has to run out. (I clicked everything, went back one screen and didn't resolve my problem) All we could do was let the time run out and have my husband boot me. Or maybe an option to have both players agree to quit with no penalty although that kind of penalizes him too.
I wouldn't want to encourage quitting but I take several times to learn the harder games. I wouldn't play a game I didn't know with a stranger because of that. Once you learn the game you obviously wouldn't want to pick that option but perhaps it would encourage more people to try new games.
There are many games still want to try but this is kind of a deterrent.