Five tribes : apparent VP

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utharlepreux
Posts: 27
Joined: 27 March 2024, 12:38

Five tribes : apparent VP

Post by utharlepreux »

Would It be possible to have an option to auto count of apparent victory points (Djinns, vizirs, villages...)
it's very difficult to evaluate the VP count of opponents
there still would be some unknown part (coins, cards..) but it would be definitely helpful
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Andrewsmile
Posts: 92
Joined: 14 May 2020, 23:33

Re: Five tribes : apparent VP

Post by Andrewsmile »

couple of bug reports similar to this, it won't happen
https://boardgamearena.com/bug?id=140350
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utharlepreux
Posts: 27
Joined: 27 March 2024, 12:38

Re: Five tribes : apparent VP

Post by utharlepreux »

it's not the same. Andrewsmile ask for coins visibility. I ask for auto counting visible points
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Andrewsmile
Posts: 92
Joined: 14 May 2020, 23:33

Re: Five tribes : apparent VP

Post by Andrewsmile »

I was linking a bug report that is indicative that the publisher has outright rejected any QoL improvements or display of public information. Here are some more reports with similar asks that are all rejected. 3rd one is closer to what you are asking and it is confirmed it will not happen

https://boardgamearena.com/bug?id=132815
https://boardgamearena.com/bug?id=132027
https://boardgamearena.com/bug?id=132213
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DK KL
Posts: 27
Joined: 26 December 2023, 00:27

Re: Five tribes : apparent VP

Post by DK KL »

Part of the skill of the game (also in person) is assessing the info/calculating. I understand why the developer has presented the material in the way they did. Anything you can see over the board is visible here. It's up to you to assess/utilize the visible info.
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jonissen
Posts: 1
Joined: 22 July 2016, 07:55

Re: Five tribes : apparent VP

Post by jonissen »

I really think everything that you can figure out from reading the logs should be visible. It requires no skill and anyone can do it, but it's time-consuming and boring.
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