Dear developers,
A number of changes have been introduced on the Studio tools in the last months.
This thread list all changes that have been make on Studio (NOT framework) side. We highly recommend you to read it, to know all the new or updated tools that are available. It should help your journey as a BGA dev
In green: information about migration, if you want to migrate an old game to the most recent ways
Load bug report is now simplified
When a player creates a bug report in production, a snapshot of the game database is taken. This is now a lot easier to load this snapshot in the studio!
See how to do it in the documentation
You can also rewind before any autowired action you just did, even if you haven't saved it before.
If you have loadBugReportSQL/loadBugSQL in your front or back code, you can remove them as they are not needed anymore.
Bug report enhancements
When reading a bug report, the details of the dump are now visible to you (does the dump exist, what was the game state when it was created, number of players).
When opening a replay from a bug report, the reporter is mentioned to easily see the replay from their point of view.
Wiki for most common bug reports
If a dev goes to a bug report creation for his own game, there is a block to create a wiki page. When created (after a 1h delay), players will see a block encouraging them to read this wiki page before posting.
Easier and stronger debug function
In the past you could only call functions from the chat, and parameters support was very limited.
Now, you have a dedicated menu to run your debug functions following your needs ! See the documentation.
Just create a debug_test() in the game file (note that typings are required for the parameters) to have a new "Test" method available in the menu.
Warning and errors on Commit/Build
We enhanced errors detection, and stop the build, to make them more visible.
Warning in PHP/JS/CSS and images are also reported.
Please read and fix the warnings on your next build 
We also added more error checking on gameinfos/gameoptions/stats files.
Game status on studio
The alpha, beta and released status is now mentioned on the Manage game pages
Img directory size limit updated
The "img" folder (and subfolders) is now limited to 25 MB total.
The root "img" folder by itself, in which images are preloaded, is limited to 15 MB.
New tool: list of errors from production
In the bottom left of the "manage game" page, for your game, you now have a new button “Display frontend & backend issues”. It will give you access to more details about the game issues in production.
We also made the text logs faster and easier to read!
Autosave previous state
When you did an action on the game and it gives an unexpected result, you might want to go back to the previous state to try it again (with more debug, or after fixing).
Every action you now do on studio saves the state of the game, allowing you to revert when clicking “LOAD PREVIOUS STATE” (as if you did "SAVE STATE" before the action).
Spectator testing
A fake spectator is now added on the Studio, allowing you to easily test the Spectator view by clicking the red arrow next to it.
Miscellaneous
Version.php file
The version.php file is now useless on Studio, and can be safely deleted.
You can delete the file from your FTP folder
Copy project
When you copy a project, you can also now copy the text metadatas & tags.
Studio port has changed
The port to access the SFTP is now 2022 instead of 22.
Update your tools!
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Studio support
Using Studio support is the best way to contact us to get answers from us regarding licenses, project management, ... by clicking Contact us / Support at the bottom of any Studio page.
(for SVN commit issues, you can fill them under Studio process > Development > My problem has not been solved)
Do not use PM, because we might be on vacation and someone else will handle the tickets in the meantime!
A number of changes have been introduced on the Studio tools in the last months.
This thread list all changes that have been make on Studio (NOT framework) side. We highly recommend you to read it, to know all the new or updated tools that are available. It should help your journey as a BGA dev
Load bug report is now simplified
When a player creates a bug report in production, a snapshot of the game database is taken. This is now a lot easier to load this snapshot in the studio!
See how to do it in the documentation
You can also rewind before any autowired action you just did, even if you haven't saved it before.
Bug report enhancements
When reading a bug report, the details of the dump are now visible to you (does the dump exist, what was the game state when it was created, number of players).
When opening a replay from a bug report, the reporter is mentioned to easily see the replay from their point of view.
Wiki for most common bug reports
If a dev goes to a bug report creation for his own game, there is a block to create a wiki page. When created (after a 1h delay), players will see a block encouraging them to read this wiki page before posting.
Easier and stronger debug function
In the past you could only call functions from the chat, and parameters support was very limited.
Now, you have a dedicated menu to run your debug functions following your needs ! See the documentation.
Warning and errors on Commit/Build
We enhanced errors detection, and stop the build, to make them more visible.
Warning in PHP/JS/CSS and images are also reported.
We also added more error checking on gameinfos/gameoptions/stats files.
Game status on studio
The alpha, beta and released status is now mentioned on the Manage game pages
Img directory size limit updated
The "img" folder (and subfolders) is now limited to 25 MB total.
The root "img" folder by itself, in which images are preloaded, is limited to 15 MB.
New tool: list of errors from production
In the bottom left of the "manage game" page, for your game, you now have a new button “Display frontend & backend issues”. It will give you access to more details about the game issues in production.
We also made the text logs faster and easier to read!
Autosave previous state
When you did an action on the game and it gives an unexpected result, you might want to go back to the previous state to try it again (with more debug, or after fixing).
Every action you now do on studio saves the state of the game, allowing you to revert when clicking “LOAD PREVIOUS STATE” (as if you did "SAVE STATE" before the action).
Spectator testing
A fake spectator is now added on the Studio, allowing you to easily test the Spectator view by clicking the red arrow next to it.
Miscellaneous
Version.php file
The version.php file is now useless on Studio, and can be safely deleted.
Copy project
When you copy a project, you can also now copy the text metadatas & tags.
Studio port has changed
The port to access the SFTP is now 2022 instead of 22.
-----------------------------------------------------------------
Studio support
Using Studio support is the best way to contact us to get answers from us regarding licenses, project management, ... by clicking Contact us / Support at the bottom of any Studio page.
(for SVN commit issues, you can fill them under Studio process > Development > My problem has not been solved)
Do not use PM, because we might be on vacation and someone else will handle the tickets in the meantime!